zombusey
Explorer
Surprise ghouls, gals, and nonbinary pals!
Something wicked this way comes...
The newest release from Plant Witch Press brings some sudden horror to the otherwise cozy vibes with Bloody Heretics. Within this book you will find the new bloodblade class: a mighty warrior who has alchemically fused their blood with that of an inhuman entity--for better or for worse. Harness the divine might of celestials as a Celebrant; become the unrelenting undead as a Gravewalker; or succumb to the furious madness of aberrations as a Heteroclite. Also found here is the dhampir heritage, three new backgrounds, the Vicious Vein combat tradition, six synergy feat chains for multiclassing with the bloodblade class, and a host of new tinctures, brews, and cosmetics that can be whipped up with the use of alchemist's supplies. The corruption condition that first appeared in Issue 20 of the Gate Pass Gazette is reprinted here, along with its rules for adding a corruptive touch to monsters and items, and its example exploration challenge.
Will you embrace your monstrous traits as a bloodblade, or will you stubbornly resist them? Whether you choose to fight it or succumb to it, you will be irreparably changed. And may you always roll well to resist the effects of your Blood Frenzy--your friends just might thank you for it.
Something wicked this way comes...
The newest release from Plant Witch Press brings some sudden horror to the otherwise cozy vibes with Bloody Heretics. Within this book you will find the new bloodblade class: a mighty warrior who has alchemically fused their blood with that of an inhuman entity--for better or for worse. Harness the divine might of celestials as a Celebrant; become the unrelenting undead as a Gravewalker; or succumb to the furious madness of aberrations as a Heteroclite. Also found here is the dhampir heritage, three new backgrounds, the Vicious Vein combat tradition, six synergy feat chains for multiclassing with the bloodblade class, and a host of new tinctures, brews, and cosmetics that can be whipped up with the use of alchemist's supplies. The corruption condition that first appeared in Issue 20 of the Gate Pass Gazette is reprinted here, along with its rules for adding a corruptive touch to monsters and items, and its example exploration challenge.
Will you embrace your monstrous traits as a bloodblade, or will you stubbornly resist them? Whether you choose to fight it or succumb to it, you will be irreparably changed. And may you always roll well to resist the effects of your Blood Frenzy--your friends just might thank you for it.
DriveThruRPG
www.drivethrurpg.com