One of the only things I like about the divine powers so far is the fact that they're calling them prayers.Fifth Element said:Pretty much my thoughts on the matter. I quite like the martial and arcane powers we've seen, but it seems like every time I see a new divine power it's "ugh...really?"
What I don't like is the fact that in order to bolster their allies they have to smite their enemies. I feel like they ought to be able to do the bolstering without the smiting ... or the smiting without the bolstering.Shroomy said:I don't have the disconnect that you guys seem to. Characters with the Divine power source are champions of their faith and channel divine power/energy to smite their enemies and bolster their allies.
Shroomy said:I don't have the disconnect that you guys seem to. Characters with the Divine power source are champions of their faith and channel divine power/energy to smite their enemies and bolster their allies.
pukunui said:What I don't like is the fact that in order to bolster their allies they have to smite their enemies. I feel like they ought to be able to do the bolstering without the smiting ... or the smiting without the bolstering.
I think I will.Mourn said:Well, you can forgo the actual attack and all that, since when it says "Effect:," it happens regardless of attack or not. So, feel free to ignore the attack part, or the secondary effect when you want it to be a smite.
I look at it like this... the paladin is not a shepherd... he's a wolfhound. He protects the flock by tooth and claw.
pukunui said:What I don't like is the fact that in order to bolster their allies they have to smite their enemies. I feel like they ought to be able to do the bolstering without the smiting ... or the smiting without the bolstering.
Yes, but as I've asked before, if I can use attack A and get add-on effect A, or use attack B and get add-on effect B, why can't I use attack A and get add-on effect B, given that the specific effects are not linked by cause and effect? If it's just a quick prayer before the attack, why do the effects have to be tied to a specific attack form?Mourn said:Well, you can forgo the actual attack and all that, since when it says "Effect:," it happens regardless of attack or not. So, feel free to ignore the attack part, or the secondary effect when you want it to be a smite.
Fifth Element said:Yes, but as I've asked before, if I can use attack A and get add-on effect A, or use attack B and get add-on effect B, why can't I use attack A and get add-on effect B, given that the specific effects are not linked by cause and effect? If it's just a quick prayer before the attack, why do the effects have to be tied to a specific attack form?
I'm already considering making it a minor action, rather than introducing standard actions that can be used at the same time as certain other standard actions.Caliber said:For those who wish to split the Divine "attack + buff" abilities apart, I'd suggest making the Buff portion a standard action that CAN be combined with an attack (but does not have to be).
Yes, I realize the game balance reasons for it. But how do you explain it in-game? If it's just a quick prayer, why can you only do it when making a specific type of attack?Mourn said:Because they're balanced to go together in a single ability. Things would have to be designed differently if it was a "pick one from column A and one from column B."