Brother MacLaren
Explorer
The complaint is there in Wulf's sig:AllisterH said:The article explicitly states that you must have the primary 3 for your level and the secondary is all optional. Unless I'm reading it wrong, what WOTC is saying is that,
Level X characters must have 3 items, everything else is optional.
What exactly is your complaint?
Corinth said:There is no such thing as "optional" when it comes to personal power. Those that strive to maximize their character's personal power will be the norm, the standard against which all others compare, and that means that players that fail to fill their character's slots with all of these items--and, at that, the best attainable--shall be penalized for failing to meet this de facto standard of performance.
If they design the "optional" items as so trivial that they don't really increase a PC's power (or, if they all cost actions and the opportunity cost of using them is very high), then it might work. But if items give a significant bonus without a significant cost, they cease to become optional. PCs with them will be much stronger than PCs without them (especially once the right combos are discovered), the DMs must make "level X" monsters tougher, and the baseline shifts.
Having played a druid, I can tell you this: "More Options" DOES equal "More Power." Versatility is powerful.
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