Sacrosanct
Legend
Otus?
No Otus?
See my edit when I included top 10 fantasy artists in general
Otus?
No Otus?
Eh, I don't feel like having a TPK the first time you play is likely to turn off many players who would otherwise have enjoyed the game, if it's being run by a new DM. And if it's being run by an experienced DM, then the DM will know how to run it to avoid a TPK anyway.IMHO it's more an introduction to 5e than it is to D&D. The first encounter, for example, has been described as a potential TPK if DMs don't handle it with kid gloves.
The "Dungeon Master" section on pages 2-4 looks pretty solid to me, and there are further tips throughout the adventure. What else do you think is needed?There's way too little handholding/guidance (which is why i think it's an introduction to the new edition rather than an introduction to D&D and TTRPG in general).
An experienced DM can run any adventure he/she thinks is suitable as an introduction, though.Many DMs have run it many times over as an introductory adventure. It would be nice to have something fresh for DMs to run (and with some improvements to aid new DMs).
Of course. And I did ask for your opinion!But it's just my opinion of course
Eh, I don't feel like having a TPK the first time you play is likely to turn off many players who would otherwise have enjoyed the game, if it's being run by a new DM. And if it's being run by an experienced DM, then the DM will know how to run it to avoid a TPK anyway.
The "Dungeon Master" section on pages 2-4 looks pretty solid to me, and there are further tips throughout the adventure. What else do you think is needed?
True, but there's not many that are official 5e adventures that work as introductions (and are nice self-contained stories).An experienced DM can run any adventure he/she thinks is suitable as an introduction, though.
Well, I can't argue with that. But the dirty secret (I suspect) is that most DMs are overwhelmed and confused the first time. Some are just better at hiding it than others .All I can say is I ran it as a first time DM and I felt overwhelmed and confused from the get go (despite devouring the PHB and the Basic Rules).
I'm not a big fan of Lost Mines because I feel it's very generic vanilla fantasy. But that's just me. In all my time as DM I have never had a combat encounter with goblins or orcs, because I don't find them interesting enough.