• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

New Class and Race?

Method 1 is rolling 3d6 and adding them together, right? 6+6+6 = 18. Then you add the 2. If you're talking about a different method, I'm sorry, but you can definitely get an 18 and thus 20 with 3d6 for each score.
 

log in or register to remove this ad

A little more info on the Battlemind, from the DDXP Dark Sun premade character. The two at-wills that the premade character had were:

Bull's Strength
Melee, Con vs. AC, 1[W] + Con damage, and you push the target 1 square.
Augment 1: +1 reach for this attack.
Augment 2: Instead of melee, it's a close blast 3 targeting enemies.

Iron Fist
Melee, Con vs. AC, 1[W] + Con damage. Effect: You gain resist 3 (Wis modifier?) to all damage until the end of your next turn.
Augment 1: Gain resist fire 8 (5 + Wis?) until the end of your next turn.
Augment 2: 2[W] + Con damage.

Con as the attack and damage stat wasn't explicit (just numbers), but it seems pretty clear. Interestingly, the Battlemind also used Con for its melee basic (according to the numbers) -- maybe that's a class feature.

The premade character was a Resilient Battlemind, and it had a class feature called Battle Resilience. It's an encounter free action, the first time an attack hits or misses you during an encounter. Until the end of your next turn, gain resist 6 to all damage. Not sure where the 6 comes from; the character has +4 Con, +1 Dex, +3 Wis.
 

Method 1 is rolling 3d6 and adding them together, right? 6+6+6 = 18. Then you add the 2. If you're talking about a different method, I'm sorry, but you can definitely get an 18 and thus 20 with 3d6 for each score.
just so you know method 1 from phb 4th ed is 16,14,13,12,11,10 rolling is method 3 and is is highly advised against due to the unbalancing nature of the game.
Just so you know roiling is not valid for sanctioned games.
 

A little more info on the Battlemind, from the DDXP Dark Sun premade character. The two at-wills
Huh, I thought that psionic characters got a 3rd at will at level 3. Or is this a level 1 char?

Bull's Strength
Melee, Con vs. AC, 1[W] + Con damage, and you push the target 1 square.
Augment 1: +1 reach for this attack.
Augment 2: Instead of melee, it's a close blast 3 targeting enemies.
Sexy.

I notice it's [w]. There was implication the Battlemind might not be wielding a weapon, or at least, dependent on a weapon. Is the character wielding a weapon?

Iron Fist
Melee, Con vs. AC, 1[W] + Con damage. Effect: You gain resist 3 (Wis modifier?) to all damage until the end of your next turn.
Augment 1: Gain resist fire 8 (5 + Wis?) until the end of your next turn.
Odd - the non-augmented power is normal Resist, but the Augment 1 is Resist FIRE only?

Con as the attack and damage stat wasn't explicit (just numbers), but it seems pretty clear. Interestingly, the Battlemind also used Con for its melee basic (according to the numbers) -- maybe that's a class feature.
The formula for every class has been that your Primary Ability Score's bonus is added to Both attack AND damage. So if it's using Con to attack, then it gets Con to damage.
 



Normally, I don't like leaders or divine characters that much... but the Runepriest sounds sexy. I have to wonder though, what the other build looks like when the one we have is already like two-in-one.

Argh, why are there always so many things I want to play? Stop coming out with cool stuff, WotC! (Don't really stop).
 

That seems to fit with the standard method for augmentation, with the augment 1 being very useful (perhaps even more so than augment 2) but only in specific situations.

Yeah, the psion, IMHO, really dropped the ball on the cheep augments since a lot of them are pretty linear. Ardent and (now that we've seen some of it) Battlemind sound like more interesting design.

Resist 6 could be 2/4/6+Con or 3/6/9+Wis, I would think the second since it sounds like the build choice and those usually use your sub-stat.
 

Huh, I thought that psionic characters got a 3rd at will at level 3. Or is this a level 1 char?
Yes, all the premades were level 1.

I notice it's [w]. There was implication the Battlemind might not be wielding a weapon, or at least, dependent on a weapon. Is the character wielding a weapon?
Definitely weapon dependent. The character was wielding a carrikal (battleaxe made out of a jawbone) and had a heavy shield.
 

Personally I want a divine striker with ranged implement powers.

Although it'd be nice to see an Avenger who can operate completely without weapons - that'd do the trick.
 

Into the Woods

Remove ads

Top