DonTadow
First Post
The question raised in the Dragon magazine when dealing with class is how do you see it in your world. If I take ninja, and just say hey i can't imagine some guy in black showing ninja stars around, then yeah that's not going to fit, but ... and I'll take Chrystaria (an egyptian themed campaign for example) perhaps there is a monk order that uses stealth and ranged techniques as opposed to up front mono a mono fighting . They dress similiar to monks and such.
I do agree that things that are redundant should be disallowed. Unless exceptions I only allow WOTC based products (or either of the EOM books). I like Monte COoks setting, classes and books but my player's couldnt afford to buy them and thus I had to stick with WOTC and just replaced their magic system with the Elements of Magic (which felt a bit like the magic system from Arcana Unearthed). Plus I have found out that mixing the classes from Arcana Unearthed and its magic system with WOTC can make for serious overpowered characters. (Never ever allowing a Githyanki Mage Blade)
I do agree that things that are redundant should be disallowed. Unless exceptions I only allow WOTC based products (or either of the EOM books). I like Monte COoks setting, classes and books but my player's couldnt afford to buy them and thus I had to stick with WOTC and just replaced their magic system with the Elements of Magic (which felt a bit like the magic system from Arcana Unearthed). Plus I have found out that mixing the classes from Arcana Unearthed and its magic system with WOTC can make for serious overpowered characters. (Never ever allowing a Githyanki Mage Blade)