LyleDraconis
First Post
My DM is training me to DM and has me creating my own world (starting with just a region for now) and I need help on a couple of small details.
1. The main resource on this island continent is an ore we created called Lumium. It is basically wild magic absorbed into some naturally occurring mineral. It's based off a concept my DM came up with involving solidified arcane magic, tangible enough to forge into weapons and armor which bend to the users will (and maximizes, magnifies, etc. any spell deliberately cast through the material). This ore is used, among a vast amount of other things, to forge weapons and armor as well, giving the metals it's alloyed with amazing new properties. When alloyed with adamantine, it is changed into a substance know as adamantium (largely based of the metal off the same name in the Marvel universe), which is infinitely stronger (able to cut through anything but itself a la Marvel), and lighter. It also has an ashen-gray color to it. When alloyed with cold iron, it creates ironium, a gaseous metal which, other than it's gassiness, retains all of it's properties, including magnetic ones, which is how it's manipulated using an electro magnet of sorts which is activated with the spell Shocking Grasp, or gloves with Shocking Grasp charges, which gives it amazing utility (e.g. the ability to shift into other weapons or tools). The only thing I can't think of is what to do with mithril (which would be called "Mithirium"). Liquid would be the obvious form, but how would it be used? What kind of weapon(s) would it make?
2. We have a sort of end mini boss thought up for the campaign already. We figured an Iron Golum that protects the main reserve of liquid Lumium which was abandoned when the society destroyed itself in a civil war for want of increasingly rare Lumium. The golum stood inactive for so long in this lost society, that the exposure to the Lumium radiation eventually turned it into a Lumium Golum. Should we go with this, or would it make more sense for it to be an Ironium Golum?
tl;dr: Help =)
1. The main resource on this island continent is an ore we created called Lumium. It is basically wild magic absorbed into some naturally occurring mineral. It's based off a concept my DM came up with involving solidified arcane magic, tangible enough to forge into weapons and armor which bend to the users will (and maximizes, magnifies, etc. any spell deliberately cast through the material). This ore is used, among a vast amount of other things, to forge weapons and armor as well, giving the metals it's alloyed with amazing new properties. When alloyed with adamantine, it is changed into a substance know as adamantium (largely based of the metal off the same name in the Marvel universe), which is infinitely stronger (able to cut through anything but itself a la Marvel), and lighter. It also has an ashen-gray color to it. When alloyed with cold iron, it creates ironium, a gaseous metal which, other than it's gassiness, retains all of it's properties, including magnetic ones, which is how it's manipulated using an electro magnet of sorts which is activated with the spell Shocking Grasp, or gloves with Shocking Grasp charges, which gives it amazing utility (e.g. the ability to shift into other weapons or tools). The only thing I can't think of is what to do with mithril (which would be called "Mithirium"). Liquid would be the obvious form, but how would it be used? What kind of weapon(s) would it make?
2. We have a sort of end mini boss thought up for the campaign already. We figured an Iron Golum that protects the main reserve of liquid Lumium which was abandoned when the society destroyed itself in a civil war for want of increasingly rare Lumium. The golum stood inactive for so long in this lost society, that the exposure to the Lumium radiation eventually turned it into a Lumium Golum. Should we go with this, or would it make more sense for it to be an Ironium Golum?
tl;dr: Help =)