New different d20 Character Sheet + 40 portraits

Turanil

First Post
A d20 character sheet + PCs portraits :cool:

- This new character sheet for the d20 system rpg is totally different from the official DnD 3rd edition character sheet, and also from most other custom sheets available around. It has been done to be usable not only for typical DnD characters, but also for d20 Modern, Call of Cthulhu d20, etc. As such, it includes Sanity, Action Points, Reputation, and Wealth Bonus. Furthermore, it can be used with either DnD 3.0 or DnD 3.5 rules. The main difference however, is in the layout that has been designed to be easy to read, and to include a character portrait.

- Character Portraits: Over the years I made a color drawing for almost all characters I did play, from AD&D 1st edition, to present d20 system. Some of them were used only one or two sessions, while others were re-used for several characters. In any case, they were made to fit with our old character sheets, and then I created this new d20 character sheet in order to be able to paste my portraits on it. Now, I thought that others may enjoy them, even if some of these drawings are somewhat botched, and some classes never portrayed (also, sorry, but on 40 portraits only 3 are for female characters).

The 2 pages character sheet PDF Document (880 kb)
The 40 color portraits usable with the sheet PDF Document (2.32 mb)

In any case, I would be pleased to hear about your comments and suggestions to improve it (if any). Some points to comment:
1) Do you miss the detail of attacks and AC on the first page?
2) Do you miss all the skills written down as in the official sheet?
3) Do you find it easy to read or not?
4) Do you like the fact that a blank space has been intended for a portrait?
5) Do you like the portraits presented? Do you think you will use one of them?
6) Would you use it for DnD? And for d20 Modern or d20 CoC?

:)
 
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1) Do you miss the detail of attacks and AC on the first page?

I haven't seen the previous version, so no. :)

2) Do you miss all the skills written down as in the official sheet?

No, I like the restriction to commonly-referred-to skills. However, I would drop Use Rope (nobody takes Use Rope, in my experience. It's pretty hard to sexy up to the level even of Swimming or Climbing). Add Knowledge slots instead; those are some of the most commonly-used skills in my games.

3) Do you find it easy to read or not?

Remarkably so.

4) Do you like the fact that a blank space has been intended for a portrait?

Generally yes, personally no. I'm too fastidious about my character's appearance; short of a specific portrait of that specific character, I'm unlikely ever to use a portrait space.

5) Do you like the portraits presented? Do you think you will use one of them?

They aren't too bad, but they're kinda bland for the most part. Also, see above.

6) Would you use it for DnD? And for d20 Modern or d20 CoC?

I have my own sheets I like for D&D. However, I think I would use this in a D20 Modern or CoC game.

Overall, I'd say you did a great job. Well, take that with a grain of salt; I wouldn't know how to make a character sheet from scratch myself - still, it's always nice to see a concise character sheet that doesn't cause blinding pain after a few minutes of looking at it.

:)
 

No, I like the restriction to commonly-referred-to skills. However, I would drop Use Rope (nobody takes Use Rope, in my experience. It's pretty hard to sexy up to the level even of Swimming or Climbing). Add Knowledge slots instead; those are some of the most commonly-used skills in my games.

Mmmh... this is a good point to consider. Indeed, Use Rope is rarely used by anyone, while Knowledge skills are taken by a majority of PCs. On the other hand, what I wanted to do here, was to list a majority of skills that can be used untrained. As such, whether you took ranks in them or not, you know your score any time you may use them (since they are usable untrained). Use Rope is rarely taken if ever, but will probably be used at one time or another (to tie up a prisoner, etc.). As such, I thought it would be useful to have it here. On the other hand, since Knowledge are skills that require to have ranks in them, and that not all PCs will have Knowledge skills, and not the same number of Knowledge skills, I thought better to leave them for the blank skill-lines.
 

I'm not sure I agree with your logic there. Most untrained rolls are just a d20 plus the ability modifier in question; it's very easy to figure out. At most, you would need a short listing key mods with their skills, and you could use less space with that than currently.

By contrast, skills with ranks in them tend to have a mess of modifiers that require more care to determine, from feats, items, etc.
 

I slightly modified the sheet (i.e.: bold fonts where it wasn't very visible, etc.)

I will probably do a version of that sheet for the Netbook of Witches.
 

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