Dragonlance New Dragonlance Novels from Weis and Hickman in 2026

New trilogy focuses on the Solamnic Knight Huma

dlhuma.jpg

Margaret Weis and Tracy Hickman announced a new trilogy of Dragonlance books titled Dragonlance Legacies with the first novel titled War Wizard.

Tracy Hickman made the announcement on his Facebook page this past weekend:
Just announced at Gencon: Margaret Weis and I will be writing a new trilogy: Dragonlance Legacies. First book: War Wizard

Margaret Weis’s Facebook announcement had a bit more detail:
Tracy and I are pleased to announce Dragonlance Legacies. The story of the legendary wizard, Magius, and his friendship and adventures with the Solamnic knight, Huma. Published by Random House Worlds. 2026.

Weis also answered a few questions giving us a bit more information.
  • Weis and Hickman are writing the books together
  • When asked if this will conflict with pre-existing lore established in Richard A. Knaak’s The Legend of Huma, Weis said “This is our story.”
  • When asked if Hasbro was involved, Weis said “Random House Worlds is the publisher”
  • The omnibus edition of Chronicles will be accompanied by an omnibus edition of Legends as well in 2025.
So far, the only new book officially announced through any publishers is Dragonlance Chronicles: Dragons of Autumn Twilight, Dragons of Witner Night, Dragons of Spring Dawning omnibus edition coming in February 2025 (pre-order on Amazon through this affiliate link), but it may be several months until we get details on the Legends omnibus or the new trilogy.
 

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Darryl Mott

Darryl Mott

Even if we could agree about the canon and the continuity some times a too detailed lore may become a straitjacket limiting the freedom to create new spin-off stories with different groups of characters.

In 5ed there are more no-Causasian characters in the pictures, to show the new game-spirit about players from all origins are wellcome in the tabletop, but now there are also warlocks and sorcerers, and these aren't like the ones from the age of mortals. To explain how you can play with orcs, tielflings or dragonborn PCs is more difficult. Even you should tell a good reason to can choose some specie as minotaurs.

Some monsters arrived in or after the summer of chaos and these can't appear in games set in previous ages.

Somebody, for example, could say there are gem dragons in Adlatum, the "unknown and unexplored" continent.

Maybe the Krynnspace suffered some event like the sundering and now the rest of celestial bodies are different, with some elements froma a failed Vodoni invasion, and a zone like a mash-up mixing the Vodoni empire and the Athasian Tablelands(Dark Suns).
 

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EthanSental

Legend
Supporter
I’m about 5+ hours into the audible version and enjoying it so far. Novels and art can span the gamut of like and dislike for users for various reasons. During our 5e session today I was telling my friends I was enjoying it and should check it out the trilogy and see what they thought. If they do and I remember, ill pop back in and give an update :)
 

Abstruse

Legend
Has this ever been documented? Because I asked Shannon Appelcline about this exact theory--that DL had been moved to SAGA to get out from under the D&D movie deal--when he did his big history of TSR a decade or two back, and he said he'd never seen anything to suggest it. And it doesn't agree with the sequence of events I heard from Steve Miller, who was part of the original Fifth Age design team.
As far as I'm aware, my video on Dragonlance trivia is the sole source for this. And my source is somebody who was directly involved with Dragonlance at the time at TSR who only told me if I promised to keep them anonymous.
 

Dire Bare

Legend
As far as I'm aware, my video on Dragonlance trivia is the sole source for this. And my source is somebody who was directly involved with Dragonlance at the time at TSR who only told me if I promised to keep them anonymous.
The other rumors regarding why TSR shifted Dragonlance to the SAGA system, at least the ones I've heard, stack up with this idea. There were likely multiple reasons why TSR made this call, included Williams realizing she screwed up when she signed over all of the movie rights to her nephew.

I also believe Weis's claim that Williams didn't want "stars" and was happy to downgrade TSR's relationship with Weis and Hickman. Both can be true, and there are probably other reasons also.
 

Abstruse

Legend
The other rumors regarding why TSR shifted Dragonlance to the SAGA system, at least the ones I've heard, stack up with this idea. There were likely multiple reasons why TSR made this call, included Williams realizing she screwed up when she signed over all of the movie rights to her nephew.

I also believe Weis's claim that Williams didn't want "stars" and was happy to downgrade TSR's relationship with Weis and Hickman. Both can be true, and there are probably other reasons also.
Also knowing Williams, one might be true and the other was the justification she gave. Might be the right screw-up and she told Weis and Hickman it was the "no stars" policy, might be the "no stars" thing and the movie rights was a convenient excuse.

I also did a video I called "Deities and Rashomon" about how difficult it is to know anything from this period of RPG history for certain because it's a lot of he-said-she-said and "My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl who talked with the designer at Gen Con" because the only people spilling the beans at the time were the people gleefully burning bridges in the process, making them not quite as reliable sources.
 

reading the latest book and it seems Weis and Hickman have adopted 5Es “Kender aren’t naturally immune to fear.”
Because there were a bunch of people who worked on the RPG side of Dragonlance we don't know how much of the original kender design was down to W&H and how much others.
 

I just took a look my book of Dragonlance art, and I realise now for the current standars it has got a lot of 80's and 90's vibes.

It is a saga where the lines between good and evil are very clear. And it was about a group of friends who wanted to save their home and loved people.

* I love the idea of adding "several mirror planes", created by mysterious powers, like the dark powers from Ravenloft setting, but with completely intentions. One of this mirror world is the apocaliptic future by fault of "deity" Raistlin. Here Raitslin (the one rescued from the Abyss by his newphew Palin), is the supreme lord, but this work like a "cosmic firewall" to avoid Krynnspace to be invaded by the Vodoni empire or aberrations from the Far Realm. Lord Soth is his right hand. Other plane is the short story “There Is Another Shore, You Know, Upon the Other Side” is real, but now Chaos creates new troubles, and this uchrony starts to look too much like the Athasian tablelands (Dark Sun) and sometimes the "wild sorcery" can work like (Athasian) defiler magic.
 

DarkCrisis

Spreading holiday cheer.
reading the latest book and it seems Weis and Hickman have adopted 5Es “Kender aren’t naturally immune to fear.”

Asked Weis about this on Twitter and she says it’s always been that way. Looked in my 1E and 2E DL rpg books and yeah it can be read that way.

I think as sure the novels flat out say immune but I’m not doing a full reread to check plus again. Depends on how you look at it and besides what Weis says is written in stone as far as im concerned
 

mamba

Legend
I think as sure the novels flat out say immune but I’m not doing a full reread to check plus again.
Dragons of Spring Dawning has this passage when Tas approaches the Shoikan Grove

"I should go back, Tas thought, but he couldn’t. The curiosity that did more than anything in the world to reduce the kender population kept drawing him forward.
Tas came to the edge of the grove of oak trees and—here—his heart almost failed him. Kender are normally immune to the sensation of fear, so only a kender could have come even this far. But now Tas found himself a prey to the most unreasoning terror he had ever experienced. And whatever was causing it was located within that grove of oak trees.
They’re ordinary trees, Tas said to himself, shivering. I’ve talked to spectres in Darken Wood. I’ve faced three or four dragons. I broke a dragon orb. Just an ordinary grove of trees. I was prisoner in a wizard’s castle. I saw a demon from the Abyss. Just a grove of ordinary trees.
Slowly, talking to himself, Tasslehoff inched his way through the oak trees. He didn’t go far, not even past the row of trees that formed the outer perimeter of the grove. Because now he could see into the heart of the grove. Tasslehoff gulped, turned, and ran."

Dragons of Winter Night

"“Get out!” the mage thundered. “All of you!”
“I was ordered not to leave and I’m not—” The knight reached for his sword, but Fizban whispered a few words. The knight slumped to the floor. The gnomes vanished from the room instantly, leaving only Gnosh, wringing his hands, his face twisted in agony.
“Come on, Gnosh!” Tas urged. “I’ve never seen him like this. We better do as he says. If we don’t, he’s liable to turn us into gully dwarves or something icky like that!” Whimpering, Gnosh allowed Tas to lead him out of the room. As he stared back at the dragon orb, the door slammed shut.
“My Life Quest …” the gnome moaned.
“I’m sure it will be all right,” Tas said, although he wasn’t sure, not in the least. He hadn’t liked the look on Fizban’s face. In fact, it hadn’t even seemed to be Fizban’s face at all—or anyone Tas wanted to know!
Tas felt chilled and there was a tight knot in the pit of his stomach. The gnomes muttered among themselves and cast baleful glances at him. Tas swallowed, trying to get a bitter taste out of his mouth."
 
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