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Return to Oz: Top Ten Creepiest Monsters (#5-#1)
  • 1
Continuing our countdown, these monsters have strayed far from the cute and kid-friendly into body horror, torture, and undeath.
Return to Oz: Top Ten Creepiest Monsters (#10-#6)
  • 9
Oz has been associated with kid literature since its debut, but there's a darker side. These creatures are proof that nobody should be alone in the woods at night in Oz.
Return to Oz: When Wizards Go to War
  • 6
Traditional medieval tactics involving overwhelming numbers are no guarantee of success. It's true in Oz and thanks to high level spellcasters, true in D&D too.
Return to Oz: Taking Down the Big Good
  • 8
There's a high-level, all-powerful favorite NPC in every campaign and in Oz, that's Ozma. What's a bad guy to do?
Return to Oz: WMDs (Wishes of Mass Destruction)
  • 2
In Oz, like in high level Dungeons & Dragons campaigns, wishes are everywhere. How do you manage access to these wishes without it spiraling out of control?
Return to Oz: A Thousand Ways to (Not) Die
  • 5
In Oz, there are many ways to die and far more ways to not die but suffer for eternity. For tabletop role-playing games, it's a great example of how a campaign can deal with characters who never...
Return to Oz: Who Comes from Where?
  • 1
Creating domains that are easy for characters to plug into is a great world-building exercise for players and game masters alike.
Worlds of Design: Stratagems
  • 70
Use of stratagems goes back at least as far as Odysseus and the Trojan Horse. Fans of Glen Cook's "Black Company" series about a fantasy mercenary company will recognize their preference for...
Return to Oz: Ozbusting Assumptions
  • 15
In the previous article we talked about the possibilities of using L. Frank Baum's Oz as a replacement for the Feywild. But there are a few misconceptions DMs will want to address before they do.
Return to Oz: Defining the Universe
  • 41
I've written before about the world of Oz as created by Lyman Frank Baum. The setting has several appealing aspects for campaign building, including the fact that it's a well-known universe, much...
Worlds of Design: Games vs. Novels - Part 2
  • 10
Picking up where we left off in the first article in this series, we review how games differ from novels in points of view, climax and denouement, multiple related stories, "story machines," and...
Worlds of Design: Games vs. Novels - Part 1
  • 11
There’s a big difference between novels and role-playing games. If you want to to make the RPG much like a novel, you remove it from the realm of “game”: that is, something that you can fail...
News Digest for the Week of May 28
  • 2
Hello everyone, Darryl here with this week’s gaming news! New Drizzt novel details hint at a change for Forgotten Realms Drow, PaizoCon Online Europe details revealed, Solatsa: Crown of the...
RPG Crowdfunding News – Legendary Adventures, Inferno, Trinity Continuum, and more
  • 15
This week, I look at RPG crowdfunding projects and quickstarters that end between April 8th and 29th. These projects include some epic 5e offerings, options for Call of Cthulhu, Storypath, Powered...
Tracking Down the Elusive Shift: A Review
  • 9
In Jon Peterson’s Playing at the World, he correctly pointed out that Dungeons & Dragons, despite being known as the first role-playing game, didn’t actually explain how to role-play. His...
News Digest for the Week of January 29
  • 1
Hello everyone, Darryl here with this week’s gaming news. New Dragonlance novels officially confirmed, new goth Unearthed Arcana for D&D, big Kickstarter growth in 2020, and more! Don’t forget...
Worlds of Design: Magic vs. Technology
  • 62
In connection with my discussion about differentiating science fiction and fantasy, here’s a related question: How do we tell what’s magic, and what’s technology, especially in light of A. C...
Worlds of Design: The New Heroes
  • 22
The way heroes are portrayed has changed. Multimedia previously positioned heroes as muscle-bound monsters or barely-clothed sirens. Things have changed for the better, and it affects how we think...
Heroes' Feast: A Cookbook & DM's Resource
  • 34
Upon hearing that an official Dungeons & Dragons cookbook, Heroes' Feast, was coming out, my first thought was that they'd take some normal recipes, slap a few cute D&D-themed names on them, and...
Rivers of London RPG: An Interview
  • 18
Lynne Hardy of Chaosium was kind enough to tell me more about the upcoming Rivers of London RPG. Based on the best selling-book series by Ben Aaronovitch, Rivers of London combines police...

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