D&D (2024) (+) New Edition Changes for Inclusivity (discuss possibilities)

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Thanks for letting me know where you're coming from.

I want you to play the type of game that you want at your table, but I also want me to be able play the game I want at my table. I want to find a solution so we can both play the type of game we desire, even if it's not at the same table.
homebrew? Don'e like elf, No elf in the game. You want a 2.5 meter dog race, stat it up. Orcs having Marine Corp training, knock yourself out. (But hide the crayons). Why do any of you want official rules for niche possiblities?
 

homebrew? Don'e like elf, No elf in the game. You want a 2.5 meter dog race, stat it up. Orcs having Marine Corp training, knock yourself out. (But hide the crayons). Why do any of you want official rules for niche possiblities?

I don't want those changes, but I do think changes are coming. Compromise seems like the best option.
 

Isn't that equally as uninclusive as having limits. Maybe both systems should be presented on equal footing. System: A, System: B.
So you want WotC to effectively build two versions of 6e, one balanced as a point-buy system and another with traditional class/race balancing? I assume they should be balanced against each other as well?

I'm sure if WotC starts on that now, it should be ready by 2032...
 

So you want WotC to effectively build two versions of 6e, one balanced as a point-buy system and another with traditional class/race balancing? I assume they should be balanced against each other as well?

I'm sure if WotC starts on that now, it should be ready by 2032...

Players have already built that system for 5e races.

Anyway, I don't think it would be hard. Everything would use the point-buy system - but some options (dwarf, elf, etc.) would be spelled out. Then DMs could choose whether to allow only the preset races (for simplicity) or open it up to endless possibilities.
 

Players have already built that system for 5e races.

Anyway, I don't think it would be hard. Everything would use the point-buy system - but some options (dwarf, elf, etc.) would be spelled out. Then DMs could choose whether to allow only the preset races (for simplicity) or open it up to endless possibilities.

That’s not the worst idea I’ve heard.
 


Players have already built that system for 5e races. Anyway, I don't think it would be hard. Everything would use the point-buy system - but some options dwarf, elf, etc. would be spelled out. Then DMs could choose whether to allow only the preset races or open it up to endless possibilities.
Ok. Sure, there could be templates like "pick x, y, and z options to represent a paladin" or "these options represent a stereotypical elf". I guess that can work.
 

Yep. That’s exactly what I said.

All humans are equal, but in D&D you are not dealing with just humans.

All people are equal. Not all people are human.


Not as far as I'm concerned. I'm fed up with kitchen-sink settings. The tighter the race/class selection for PCs, the better. Setting should have a theme, have focus. Tortles, Tabaxi, Kenku, Aracokra, but also Tieflings, Aasimar, Genasi etc do not interest me one bit.

I think though this gets to the heart of a problem.

Let us say I wanted to run a DnD campaign set in a world bordering the Feywild. Beast-Like and dryad-esque characters would make a ton of sense thematically. But. I have no options in the PHB to make that world.

In fact, I need about three or four different books to get even most of the races started, and even then there are a few I just straight up need to homebrew. Which means that the PHB is limiting settings in a very real way. Until Volo's and Xanathar's, you were highly limited in the way you could portray a divinely blessed character. So a setting based entirely on the conflict between the Hells and the Heavens needed homebrewing to even get started, because there were no "angelic races".

Maybe a future PHB that is setting neutral should have more race options, or at least sections on "these races for this popular setting"
 


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