Weapon High Master (Fighter)
Prerequisite: Base Attack Bonus +12 Weapon Focus (any weapon), Weapon Specialization (same weapon as focus)
You have become so skilled and apt at using the weapon you have specialized in, you know how to better increase the maximum amount of damage when you fight with the weapon.
Benifit: You now add a +4 to damage rather than the +2 to damage from weapon specialization. These two feats do not stack, rather Weapon High Master supercedes that of Weapon Specialization.
Defensive Fighting (Fighter)
Prerequisite: Expertise, Weapon Focus (Any Weapon), Weapon Specialization (Same Weapon), Concentration 5 Ranks.
You limit your offensive capability to ensure better likelyhood you will be around next turn to swing again. You are better able to deflect blows and attacks away with your weapons. The larger the weapon the more you are able to deflect away.
Benifit: You may sacrafice attacks inorder to build your AC. For every attack you announce you are skipping, you add a deflection bonus to your AC. The deflection bonus is dependent on how large your weapon is. Defending with a small weapon gives you a +2 bonus to your AC. Defending with a medium weapon gives you a +3 bonus to your AC. Defending with a large weapon gives you a +4 bonus to your AC. This is a form or parrying.
For example, Atreau is using a longsword and has 3 attacks in one round. The guy he is fighting is able to hit him every round it seems like, and he is able to hit the bad guy as well. He is just not going to stay up for much longer, he needs to buy some time. He announces he is going to sacrafice 2 of his attacks with his longsword in order to build his AC. This leaves him his highest attack bonus only per round. His armor class is now improved by +6 for every round he does this. Though it takes him significantly longer, the bad guy finally drops before Atreau, barely, because Atreau was almost out of his possible hit range.
Prerequisite: Base Attack Bonus +12 Weapon Focus (any weapon), Weapon Specialization (same weapon as focus)
You have become so skilled and apt at using the weapon you have specialized in, you know how to better increase the maximum amount of damage when you fight with the weapon.
Benifit: You now add a +4 to damage rather than the +2 to damage from weapon specialization. These two feats do not stack, rather Weapon High Master supercedes that of Weapon Specialization.
Defensive Fighting (Fighter)
Prerequisite: Expertise, Weapon Focus (Any Weapon), Weapon Specialization (Same Weapon), Concentration 5 Ranks.
You limit your offensive capability to ensure better likelyhood you will be around next turn to swing again. You are better able to deflect blows and attacks away with your weapons. The larger the weapon the more you are able to deflect away.
Benifit: You may sacrafice attacks inorder to build your AC. For every attack you announce you are skipping, you add a deflection bonus to your AC. The deflection bonus is dependent on how large your weapon is. Defending with a small weapon gives you a +2 bonus to your AC. Defending with a medium weapon gives you a +3 bonus to your AC. Defending with a large weapon gives you a +4 bonus to your AC. This is a form or parrying.
For example, Atreau is using a longsword and has 3 attacks in one round. The guy he is fighting is able to hit him every round it seems like, and he is able to hit the bad guy as well. He is just not going to stay up for much longer, he needs to buy some time. He announces he is going to sacrafice 2 of his attacks with his longsword in order to build his AC. This leaves him his highest attack bonus only per round. His armor class is now improved by +6 for every round he does this. Though it takes him significantly longer, the bad guy finally drops before Atreau, barely, because Atreau was almost out of his possible hit range.