Xeviat
Dungeon Mistress, she/her
Hi everyone. The Fighter seems to be the topic of the weekend. There is a great thread in giving the Fighters some out of combat abilities. A few people have brought up baking this into their subclasses. Rather than trying to co-opt that thread, I thought I'd start a new one.
I know a lot of people like the Champion and the Battle Master for the versatility of how they can be used to cover almost any Fighter idea, but let's throw them out for this thread. To me, they lack identity that speaks to the subclass's story. Both are "great warriors". That doesn't really give much to work on.
So, without having to worry too much about specific abilities, what are some character Archetypes, tropes, or themes you think could/should be represented by subclasses?
I will acknowledge that some of these may overlap with backgrounds, but that should be fine if their abilities compliment each other. For instance, if there was a Knight subclass, the Noble background can already represent it, but the knight could also come from humble origins as well and have risen to become a Knight (Sir Ulrich of Liechtenstein of "A Knight's Tale" comes to mind), so don't be worried about that.
Here's some I'd like to see:
Tactician: an intelligent warrior who can predict the movements of their enemies and guide their allies.
Warlord: a charismatic warrior who bolsters their allies and strikes feat into their enemies.
Weapon Master: a master arms man who knows all there is to know about weapons (and may be hyper specialized or a frequent swapper). This would likely be the "generic option".
Knight: offering a nonmagical paladin option.
Commando: offering a nonmagical ranger option.
Gladiator: a performing warrior with flashy moves.
What are your thoughts of things that could be Fighter subclasses with more story?
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I know a lot of people like the Champion and the Battle Master for the versatility of how they can be used to cover almost any Fighter idea, but let's throw them out for this thread. To me, they lack identity that speaks to the subclass's story. Both are "great warriors". That doesn't really give much to work on.
So, without having to worry too much about specific abilities, what are some character Archetypes, tropes, or themes you think could/should be represented by subclasses?
I will acknowledge that some of these may overlap with backgrounds, but that should be fine if their abilities compliment each other. For instance, if there was a Knight subclass, the Noble background can already represent it, but the knight could also come from humble origins as well and have risen to become a Knight (Sir Ulrich of Liechtenstein of "A Knight's Tale" comes to mind), so don't be worried about that.
Here's some I'd like to see:
Tactician: an intelligent warrior who can predict the movements of their enemies and guide their allies.
Warlord: a charismatic warrior who bolsters their allies and strikes feat into their enemies.
Weapon Master: a master arms man who knows all there is to know about weapons (and may be hyper specialized or a frequent swapper). This would likely be the "generic option".
Knight: offering a nonmagical paladin option.
Commando: offering a nonmagical ranger option.
Gladiator: a performing warrior with flashy moves.
What are your thoughts of things that could be Fighter subclasses with more story?
Sent from my iPhone using Tapatalk