New Game of Death: Battle Royale of the GAWDS

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I should also mention mundane methods such as throwing water on someone covered in the dust will work as well. Or throwing them into the lake.
 

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Throwing them into the lake is problematic, if you can't see them! Of course, if I can see them, I just might throw them in so others can see them, too. Of course, if they simply drown that's okay.

Would you mind reading the description for Dust of Appearance again? I think it might make you reconsider the Glitterdust angle. Or am I reading it wrong? Doesn't matter, I plan on using the reliable True Seeing.
 
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I wouldn't worry too much about the invisibility. My guess is that in a couple of rounds almost everyone will be visible again, I mean where's the fun in hiding out all the time? I would say this is pretty normal behaviour for people just thrown head-first into a deathmatch with 17 of their most feared opponents. The first few rounds there will likely be a lot of buffing, info gathering and sneaking before everyone feels confident enough to go kick some butt

I just can't wait for round 2 and 3 and 4 and 5 and 6........
 

If you need icons for the animals, clockwork, I've got one for the bear. Who would have thought low-res scans of the 2e MM would come in handy?
 

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Yeah my plan was.

Round 1. Buff, move to cover, hide
Round 2. Buff more, move into position, hide
Round 3. UNLEASH SMACKDOWN!
Round 4. Finish SMACKDOWN
Round 5. Run back to cover
Round 6. Move back into position
 


DM with a vengence said:
Yeah my plan was.

Round 1. Buff, move to cover, hide
Round 2. Buff more, move into position, hide
Round 3. UNLEASH SMACKDOWN!
Round 4. Finish SMACKDOWN
Round 5. Run back to cover
Round 6. Move back into position

Well, don't move so close to me! :) Now I'll have to remember to cast another one of my anti-smackdown spells on round 3.

My plan was also to spend the first few rounds buffing and into an attack position. I don't really have a smackdown caliber, so the actual attack will take longer.
 

Well, now we seem to have a better idea of what the "My god likes me!" advantage includes. I wonder how many times the gods will bail you out though. Tough break Dabbil.
 

Victim said:
Well, now we seem to have a better idea of what the "My god likes me!" advantage includes. I wonder how many times the gods will bail you out though. Tough break Dabbil.

A few clarifications on My god likes me:

The boon will at most duplicate a spell of 3rd level or lower or similar effect such as asking for mundane equipment.

The boon will never dispel magic.

The boon will never cause a player damage.

The boon is considered to be cast by a level 15 spellcaster.

The boon will never heal more than 30 points of damage a round.

The boon will never apply metamagic feats to a spell.

The boon will duplicate a spell/effect that is not easily available.

The boon will never duplicate psionic powers.

If a boon is dispelled, it will not automatically be recast the next round.

Players with the advantage may pray for a specific spell/effect, but
The more powerful the boon, the less control over it/direct usefulness it will have for the player. In this case, a protection vs X spell is not that much to ask for since it is a level 1 spell. Level 15 characters of any class can have access to it easily enough.
 

Quite truthfully, having Zalilad run right at me will probably be the best thing that could have happened. My original orders to him were to attack somebody who is now invisible anyway.
 

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