Jason_krueger
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Swamp Giant
Huge Giant(water)
Hit Dice:14d8+70 (147 hp)
Initiative: +0
speed: 40ft
AC: 20 (-2 size +12 natural)
Attacks: 2 slams +18/+13, or rock +8/+3
Damage: slam 1d10+10 + 1d6 acid or rock 2d6+10 + 1d6 acid
Face/Reach: 10ft by 10ft/15 ft
Special attacks: acid, rock throwing
Special qualities: rock catching, acid resistance 50
Saves: Fort +17, Ref+4, WIll +5
Abilities: Str 30, Dex 11, Con 22, Int 9, Wis 12, Cha 12
Skills: intimidate +8, Climb +10, Jump +10 knowledge (wilderness) +8
Feats: Power attack, Combat Reflexes, Great fortitude
Climate/Terrain: swamp
Organization: solitary or pair
Challenge Rating: 11
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: 14-42HD huge
Swamp giants are a race of hideous reptilian giants. They are very reclusive and hate to be disturbed, often killing those that stumble on to their lair. A swamp giant looks like a reptilian humanoid with greenish brown scales all over its body. It has webbed hands and feet and sharp teeth in its mouth. Swamp giants give off a foul stench remiscent of rotting vegtables. A swamp giant is about 20 feet tall and weighs aroudn 5000 pounds. Swamp giants live for about 500 years.
Combat:
Acid secretions(ex): a swamp giant can secret an acidic substance from its skin at will. This substance causes 1d6 damage to all who touch the swamp giant, as well as anyone hit by the swamp giant's attacks. It deals 40 damage per round to metal and wood objects and does not harm stone.
Water Breathing(ex): a swamp giant can stay under water indefinitly.
Skills: swamp giants recieve a +5 bonus to hide checks made in the swamp
Huge Giant(water)
Hit Dice:14d8+70 (147 hp)
Initiative: +0
speed: 40ft
AC: 20 (-2 size +12 natural)
Attacks: 2 slams +18/+13, or rock +8/+3
Damage: slam 1d10+10 + 1d6 acid or rock 2d6+10 + 1d6 acid
Face/Reach: 10ft by 10ft/15 ft
Special attacks: acid, rock throwing
Special qualities: rock catching, acid resistance 50
Saves: Fort +17, Ref+4, WIll +5
Abilities: Str 30, Dex 11, Con 22, Int 9, Wis 12, Cha 12
Skills: intimidate +8, Climb +10, Jump +10 knowledge (wilderness) +8
Feats: Power attack, Combat Reflexes, Great fortitude
Climate/Terrain: swamp
Organization: solitary or pair
Challenge Rating: 11
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: 14-42HD huge
Swamp giants are a race of hideous reptilian giants. They are very reclusive and hate to be disturbed, often killing those that stumble on to their lair. A swamp giant looks like a reptilian humanoid with greenish brown scales all over its body. It has webbed hands and feet and sharp teeth in its mouth. Swamp giants give off a foul stench remiscent of rotting vegtables. A swamp giant is about 20 feet tall and weighs aroudn 5000 pounds. Swamp giants live for about 500 years.
Combat:
Acid secretions(ex): a swamp giant can secret an acidic substance from its skin at will. This substance causes 1d6 damage to all who touch the swamp giant, as well as anyone hit by the swamp giant's attacks. It deals 40 damage per round to metal and wood objects and does not harm stone.
Water Breathing(ex): a swamp giant can stay under water indefinitly.
Skills: swamp giants recieve a +5 bonus to hide checks made in the swamp
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