Grogtard
First Post
First excuse me because I'm still waking up so I may ramble a bit.
I think that this is good business decision by WOTC but it doesn't mean I have to like it and has kept me on the 4E fence. I can understand their decision to entice publishers away from 3.x material.
I'm sure that there was no malice intended by Scott and crew but hasn't everyone at some time in their life has done or said something that upset someone without intending to do so. So I hope they can understand some of the disgruntlement amongst the community.
It's just my opinion but I'm sure the "vetting" and debates at WOTC weren't centered on non-d20 OGL systems. I'm no lawyer by any means but I think that the WOTC's d20 OGL and the other non-d20 OGL's would be considered separate licenses. I don't think that there has been any clarification if publishers can product the products with GSL content and non-OGL content (such as with licensed systems or non-d20 OGC). I have no idea what the exact terms of the GSL if it does contain conditions that say you can only publish products under this license and no other then it does strike me as something very bad for the RPG community as a whole. It's not only an attempt to push aside 3.x material but also non-d20 material as well. Yeah, it's a good business decision in a traditional sense but let's face it the RPG industry isn't like most other industries.
We RPG consumers are much more community based, strongly opinionated, quick to anger and vocal about about what the producers of content do than most other industries. We take the content that publishers offer us and make it our own by adding our own unique twists and then offer it up to our friends to enjoy. We become emotionally attached to the worlds, characters and games. While publishers invest a lot of time and money into producing a product. We too feel that we invest a lot of time and money as well by buying their products then molding them into our own unique creations. So I hope we can all understand why so many folks get so emotional over each and every announcement.
The only silver lining I can find in this, is that it might encourage some of the many talented game designers out there to design new and refreshing game systems. While D&D is the big dog of the RPG industry, it literally doesn't have to be the only game in town.
Lastly, we're not even sure what kind of products will be allowed under the GSL. Will it just be adventures or campaign worlds? Will it allow for additional classes, races, monsters or crunchy bits?
Have to go now, the coffee is calling. So please forgive the rambling
I think that this is good business decision by WOTC but it doesn't mean I have to like it and has kept me on the 4E fence. I can understand their decision to entice publishers away from 3.x material.
I'm sure that there was no malice intended by Scott and crew but hasn't everyone at some time in their life has done or said something that upset someone without intending to do so. So I hope they can understand some of the disgruntlement amongst the community.
It's just my opinion but I'm sure the "vetting" and debates at WOTC weren't centered on non-d20 OGL systems. I'm no lawyer by any means but I think that the WOTC's d20 OGL and the other non-d20 OGL's would be considered separate licenses. I don't think that there has been any clarification if publishers can product the products with GSL content and non-OGL content (such as with licensed systems or non-d20 OGC). I have no idea what the exact terms of the GSL if it does contain conditions that say you can only publish products under this license and no other then it does strike me as something very bad for the RPG community as a whole. It's not only an attempt to push aside 3.x material but also non-d20 material as well. Yeah, it's a good business decision in a traditional sense but let's face it the RPG industry isn't like most other industries.
We RPG consumers are much more community based, strongly opinionated, quick to anger and vocal about about what the producers of content do than most other industries. We take the content that publishers offer us and make it our own by adding our own unique twists and then offer it up to our friends to enjoy. We become emotionally attached to the worlds, characters and games. While publishers invest a lot of time and money into producing a product. We too feel that we invest a lot of time and money as well by buying their products then molding them into our own unique creations. So I hope we can all understand why so many folks get so emotional over each and every announcement.
The only silver lining I can find in this, is that it might encourage some of the many talented game designers out there to design new and refreshing game systems. While D&D is the big dog of the RPG industry, it literally doesn't have to be the only game in town.
Lastly, we're not even sure what kind of products will be allowed under the GSL. Will it just be adventures or campaign worlds? Will it allow for additional classes, races, monsters or crunchy bits?
Have to go now, the coffee is calling. So please forgive the rambling