“I wasn’t involved and didn’t have much to do with it and demolished its core strengths with my version, but I think…”
In the actual interview this thread is about Rob talks about the MMO influence on 4E.
Starts at 53:20. The gist is something like "We were told that what we did needed to feel familiar to people who played digital games." "To be simpler in a sense instead of having to master a simulation."
Podcast 191 Mastering Dungeons | Mastering Dungeons
			
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