TwoSix
Everyone's literal second-favorite poster
Immediacy and visceral are both excellent ways to describe what I'm looking for. Thank you.Where's the videogame? What I see there first and foremost is immediacy - in the situation that the GM is describing things are happening to my PC now. There's no time to faff around with encumbrance, or planning spell books - I have to act, and because the NPCs are interesting, and because a passageway to Hell has just opened, and because I'm the biggest ass-whupper around, when I act it will matter. Stuff will happen.
At least for me, the emotional experience of playing a spell-stocktake game is something like the emotional experience of doing a crossword, or winning at Connect-4. It's puzzle-solving. I think TwoSix is looking for a more visceral experience, one that is closer, in play, to reading REH's Conan (minus the virulent racism, I guess) or to watching John Boorman's Excalibur. It's about players and GM collaborating to create a drama rather than a spreadsheet.
It's not that I don't enjoy some of the intellectual aspects of play, I just prefer them to be more solo endeavors, and thus prefer to move them off-table. Which is why I still prefer crunch-heavy games like 4e (and even Pathfinder!). I can get all the intellectual challenge I need from the character building aspect of the game.