Scribble
First Post
Derren said:Get close, eat brain/create spawn (thrall), repeat.
I want this on a t-shirt...
Derren said:Get close, eat brain/create spawn (thrall), repeat.
Lord Xtheth said:I don't know, this attack chain seems a little too much like Step-by-step instructions. Not to say that its a bad thing, but hopefully this isn't what monsters are limited to.
Round 1 attack
Round 2 Use attck based power
Round 3 Use final power
Round 4 See Round 1
Seems a little redundant to me.
heirodule said:Yeah, not happy with the once per encounter mind blast. Maybe its harder to resist though.
a 1d4 round reset would be preferable.
Derren said:The bloodied condition should not give you access to new abilities (except healing). There can be exceptions but I don't want that abilities, especially as prominent ones as Mind Blast, can only be used while wounded. This makes no sense at all.
Not to mention stunned means you drop whatever is in your hands. Many a DM has done the dirty trick of having the mind flayer stun the party and then send in thralls to take away their weapons.frankthedm said:While somthing had to be done about the Mind flayer being able to spam Mindblast causing 3d4 rounds of "Sit and suck", I am not thrilled with the way this version sounds.
Head On. Apply directly to the forehead.Wulf Ratbane said:Since I'm not exactly batting 1.000 today-- what's the 5th level effect that removes stun?
frankthedm said:While somthing had to be done about the Mind flayer being able to spam Mindblast causing 3d4 rounds of "Sit and suck", I am not thrilled with the way this version sounds.
Wulf Ratbane said:[tangent]
Anybody else out there who'd rather be stunned than frightened?
Seems to me that fear was basically twice the duration you expected-- run away for X rounds, spend X rounds running back...