So the DDI has just given us the early release of the Psion class.
Important Notes:
1) Its a controller
2) One of the builds is a telepath, that uses charisma as its secondary. The other build will be wisdom (that build hasn't been released yet).
3) Psions don't get encounter powers, they instead get more at-will powers, and those can be augmented with power points to increase their power and flexibility. Power Points recharge after each short or extended rest.
I've glanced through the power selection, here's my brief take:
1) Weaker dailies than the wizard, definitely designed to make more use of their at wills.
2) Lots of attack other, dominate type powers.
3) Has a few leader like powers, can give skill bonuses, extra saves, and grants allies extra damage to attack their afflicted target.
Overall, my first reaction is that I wish the augmentation idea had been added to powers in the first place. Its simple and clean to use, and I definately think it adds some good flexibility without going too far.
Opposed to that, I feel the psion gets too few at wills, he has to trade out his at wills at lot as he gets higher level and the new at wills don't seem that much better than the old ones (though they do have more powerful augments).
But definitely a neat new direction for 4e, let me tip my hat to the WOTC designers who thought of the augmentation idea.
Important Notes:
1) Its a controller
2) One of the builds is a telepath, that uses charisma as its secondary. The other build will be wisdom (that build hasn't been released yet).
3) Psions don't get encounter powers, they instead get more at-will powers, and those can be augmented with power points to increase their power and flexibility. Power Points recharge after each short or extended rest.
I've glanced through the power selection, here's my brief take:
1) Weaker dailies than the wizard, definitely designed to make more use of their at wills.
2) Lots of attack other, dominate type powers.
3) Has a few leader like powers, can give skill bonuses, extra saves, and grants allies extra damage to attack their afflicted target.
Overall, my first reaction is that I wish the augmentation idea had been added to powers in the first place. Its simple and clean to use, and I definately think it adds some good flexibility without going too far.
Opposed to that, I feel the psion gets too few at wills, he has to trade out his at wills at lot as he gets higher level and the new at wills don't seem that much better than the old ones (though they do have more powerful augments).
But definitely a neat new direction for 4e, let me tip my hat to the WOTC designers who thought of the augmentation idea.