New PH3 Class....The Psion!

Woo! I'm really excited about the augmentable at-wills! I honestly hadn't expected they'd implement a system that deviated that much from the standard power array. I can't wait for the whole thing - why isn't it March 2010, already?!
Second Build from PHB3 will focus on force powers and there will be a total of 4 Psion Paragon Paths in the book
Nice to see confirmation of psionics being in PHB3. Together with the info that Draconians will be in Draconomicon 2 that should get rid of the rumours that the next setting will be anything but Darksun :D
 

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Sweet, there are feats in the pdf apparently.

So, what names of powers do we get? Do they keep the pseudoscience, or the mysticism, or what?
 

I think human psions are going to be the rage - I mean, who wouldn't want an extra at-will with the even more added flexibility it gives you?

I like the class. I think it's great, in fact, I will be playing one at the first opportunity I get. Very different from my Mentalist, and yet, very close to some of the things we had on the drawing table.
 

Sweet, there are feats in the pdf apparently.

So, what names of powers do we get? Do they keep the pseudoscience, or the mysticism, or what?

From the commentary:

Andy said:
Andy: You might notice that we avoided including many overtly anachronistic power names. Unlike previous versions of psionic powers, we want these powers to sound fantastic, not scientific.
 


I agree with Cadfan's comment in the other thread about "You attack target, target attacks its ally".

Namely it's weak because you have a low chance of both hitting. If you have a 60% chance of hitting target, and monster has 60% chance of hitting its ally, this means you have a 36^ chance of succeeding with the effect.

So, I think I will institute a rule that grants a bonus to the monster's attack equal to the caster's secondary score.
 

@Rechan: Hi, the Power Points recharge at each short rest - so after every encounter. The Psion is definitely not short changed and this also discourages Point hording for later encounters.
 

Thanks guysi, for answering my questions. Really appreciate it. :)

Damn, it seems like the bard and the psion are THE debuffer classes. ... In fact, a bard/psion would work so very well.

Aaand we see two more "Race/class combos" that don't make sense fluff wise but work: gnome/tiefling psions. But that's my own pet peeve.
 


I agree with Cadfan's comment in the other thread about "You attack target, target attacks its ally".

Namely it's weak because you have a low chance of both hitting. If you have a 60% chance of hitting target, and monster has 60% chance of hitting its ally, this means you have a 36^ chance of succeeding with the effect.

So, I think I will institute a rule that grants a bonus to the monster's attack equal to the caster's secondary score.

You won't have to. Most of those powers have built in bonuses to the hit and damage, either via augmentation or by dint of being a daily power.
 

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