"The Human fighter picked an ability that lets him do strength damage even if he misses."
The gamist rationalization hurts my brain.
The warlock can EXPLODE(??), CAUSE MENTAL ANGUISH and then teleport away, and also point at a guy and just keep PUSHING him around.
Possibly called "Crown of Madness."
Gnome Racial Ability: yell at squirrels.
Get off my lawn! I'm the Gnome here!
Warlock: Ranged guy, with Melee solutions; more DPS than most other classes (Striker!)
Dru-id! Dru-id! Daddy needs a new Controller!
"His Fighter started out as a 'standard, big barbarian with a big axe.'"
Talent Tree? Or just descriptive?
Fighter's Gear: Axe, Shield, Cloak, Boots ... NO MAGICAL ITEMS
SWEET!!!!!!!!!!!!!!!
Party was near-TPK from a monster 6 levels higher than them.
Line-of-sight Teleport as Warlock Class Ability (at 10th level)
Attacks of Opportunity do not work the same for every class
It was reduced in power ("In previous versions if they breathed, I got an AOO"); but the Fighter still gets plenty of AOO's ("It's dangerous to get adjacent to the Fighter.").
Fixing the core mechanic is hard, but a good challenge. Fixing the dozens of Feats and Skills is like being attacked by 1,000 fifth graders.
I'm pretty sure I could beat up an unlimited number of 5th graders.
Major Problem: The Wizard (because of 30 years of spell accumulation) is so flexible that he makes it hard to define what other spellcasters (such as the Warlock) are / can do.
I agree. What they did to solve this was not discussed.
"Fighter can self-heal."
The Fighter recovered HP using "his own abilities."