Infiniti2000
First Post
There's a big difference between a rule like: Speed 30, and "You can't use this weapon." One is governing a mechanic, the other is attempting to govern a character choice of actions. You can't restrict the Stoic from picking up a longsword and using it just by saying "Don't do that." The mechanical penalty people are referring to would be something like the druid's "you lose all class abilities for 24 hours" or some such. In this case, maybe something like, "The Stoic takes a -2 penalty on charisma and wisdom while wielding restricted weapons. This signifies their inner desire to never use such weapons." In this case, the character can still choose to use such weapons, but they generally won't (unless faced with no alternative). I'd extend the restriction to carried weapons.jayaint said:And what is the mechanical penalty if I move my human character 40 ft in a round? *gasp* If "you can't do that" is the given answer, then I would ask you to point out a mechanical penalty as written that supports your point. The class and race restrictions are just that. They are the restrictions that govern the game, and without them... anarchy.
I apologize if this criticism seems harsh, but you seem to really want an honest response. IMO, they seem flat because the general concept is not new and nothing in your writeup is original. The main factor in this perception is the name. Stoic is an adjective and shouldn't be the name of the race. You're assigning a preconceived character concept, complete with desired stats, to the race design. You're not designing a race. I get the feeling from this that you wrote down all the mechanics and then figured out the appearance and name, possibly adding the weapon restriction last. Whether or not this is true does not affect the feeling we get.jayaint said:Not trying to be smirky... just honestly feel like "they feel flat" isn't really constructive criticism. "Do you have some background/flavor text?" might be more appropriate, right?