CRGreathouse said:
...They look roughly balanced with dwarves, but weaker than (PH) humans to me.
PHB humans or my version? If balanced with dwarves, I (from my perspective) would have assumed they were better then humans. Hmmmm... Overall ok?
And just to overload this posting:
CAPRAS (LUMAN)
Size • Medium
Statistic Adj. • +1 STR, -1 CON
Move • 35’ ground
Race Skills • Survival
Senses • Low Light Vision
Language • Luman
Favored Class • None
Bonus • +3 survival checks
• -2 save against addiction
• +4 save against disease (see carrier)
• Carrier to disease until 2 saves at -4 made against disease. Pass disease with those that travel/contact for more then 3 rounds at a time or eat or drink after you.
• Lesser Confusion Gaze, each use drains d3 temporary WIS that can only be recovered by rest, not by magic or psionic means.
• Enthralling Bray 1/day, as the spell Enthrall, DC 10+HD, at HD level. Use drains d4 temporary WIS.
• Over-Eat, requires a WILL DC 15 to avoid overeating when presented a chance to do so. Failure results in a stupor for 2d12 r. As a benefit, doing so allows the Capras to store an extra days worth of food internally, so long as prior to needing it, the Capras overate 3 days in a row, consuming at least 2 days ration more then during that time. The Capras can consume up to 3 days worth of rations in a day.
• Horns d4 (pierce), x2 damage with a charge.
+0.5+0.25+0.5-0.5+0.75+0.5-0-0.25+1+1+0+0.75 4.5
The Capras are the most varied in appearance of the Luman, having goat, ram, and antelope heads. All forms have thick, irregular pelts with large bald patches, as well as irregularities in the skin color all over their bodies. The eyes change color dependent on mood, though the color for each mood varies with each individual. They have short tuft-like tails no longer then 6”. Individuals range from 4’ to 7’ tall, with an even greater range of weights.
The Capras often look dissipated, with dark spots around their eyes and wrinkles around their mouths and eyes. They have irregular breathing patterns, ranging from ragged deep breaths to quite sips of air, this is not a health risk, but makes their voices vary and alters their inflection. They have overlarge bellies and frequently overeat, storing a days worth of food when overindulgence is possible. They have the same capacity for alcohol and drugs, leaving the Capras stoned or tipsy for long periods of times. They are, as a side effect, prone to addiction.
URSINE (LUMAN)
Size • Medium
Statistic Adj. • +2 STR & CON, -2 DEX & INT
Move • 25’ ground
Race Skills • Climb, Intimidate
Senses • Low Light Vision
Language • Luman
Favored Class • Barbarian
Bonus • -2 save Vs compulsion
• Unable to run unless on all fours
• +3 HP at 1st (Toughness)
• Claws d4 (slashing)
• Bite: d4 (piercing)
• Bite feat
• Treat one size larger for grapple, trip, and bull-rush.
+1-0.5+0.5+0.5-0.5-0.5+1+1+1+1 4.5
The Ursine Luman is an intimidating figure, averaging 7’4” and wide of body. The thick neck supports a malicious looking bear or badger head with an oversized mouth wide enough to fit a cantaloupe in. The body is wide and covered with a thick pelt of fur, though it has bare patches, usually along the limbs. The hands are poorly developed, limiting their ability to manipulate objects, and their legs are short for their size, giving them a shorter stride and a waddle to their walk.
They frequently suffer from mange, as well as infestations of fleas, ticks, and mites. They also tend to have terrible breath, severe dandruff, and suffer from rages and dementia. Their temper is legendary among those familiar with them.
Capable of great feats of strength but mentally unstable, they are, not a dominant force in the society. They often take positions as guards, occasionally in the military, and as hunters. Families of Ursine are very territorial, both in physical location, as well as the niche they hold in the local region (in a craft, as bodyguards, etc). Threats to their niches are usually lethal for those who threaten them, and law enforcement is lax when it comes to punishing them, their violent behavior usually forgiven or overlooked.