Faolyn
(she/her)
Then it's less of an issue about needing a better CR system and more of an issue on needing a better DMG.If it happens to a critical number of DMs is a sytem issue. At least it is a communication and guideline issue.
Then it's less of an issue about needing a better CR system and more of an issue on needing a better DMG.If it happens to a critical number of DMs is a sytem issue. At least it is a communication and guideline issue.
A better DMG is definitely needed and in my opinion, a lot of DM advice, assumes a certain playstyle and I think such advisories should be more explicit about where they are coming from.Then it's less of an issue about needing a better CR system and more of an issue on needing a better DMG.
Change CR to something less "exact."So which do you propose, that would help new DMs?
1) Get rid of CR completely.
2) Build a system that (somehow?) incorporated all these variables.
I'd love to know an example of that "adult sense of humor," because FYI, when you say "no perpetually offended or triggered snowflakes" in combination with "various genders and orientations," I have to wonder if some of those people are actually upset but to afraid to say anything about it, lest they be labeled as a snowflake.Hasn't happened yet for him. Games are consistently well attended, usually by 30+ year old players from various professional backgrounds, genders, and orientations. Everyone gets along, has an adult sense of humor (no perpetually offended or triggered snowflakes), and everyone is a solid critical thinker. I've been playing in this guy's games for close to a year now, and it's been a far more pleasant and rewarding experience than any of the 5E groups I've tried. If that is an example of gatekeeping at work, then it's working for him.
And accused of not being an adult!I'd love to know an example of that "adult sense of humor," because FYI, when you say "no perpetually offended or triggered snowflakes" in combination with "various genders and orientations," I have to wonder if some of those people are actually upset but to afraid to say anything about it, lest they be labeled as a snowflake.
It's really all that you can do, since WotC doesn't know what your party is capable of doing. Might be all Bards, or all Fighters, and any other possible combination of 1-20 player charaxter types together, depending on the size of the party.Personally, what I like about CR is that it compares monsters to each other. I don't need it to build encounters, but I like to know the relative strengths of these beasties
Yeah, THAT I would agree with.Then it's less of an issue about needing a better CR system and more of an issue on needing a better DMG.
And accused of not being an adult!
I guess you'd have to be there to have a sense of how it is at the table. We all laughed out loud about the idea of x-cards one time, because the consensus was (and still is) that if someone has an issue with something, we're all adult enough to broach the topic with others at the table and resolve it as a group, face to face, on the spot. I know it's a foreign concept to some, but it is possible for people of different races, genders, and orientations to get together and enjoy each others' company without being thin-skinned and looking for reasons at taking offense to one another. The one thing we all have in common is that we're a bunch of DnD nerds, and that works for us.I'd love to know an example of that "adult sense of humor," because FYI, when you say "no perpetually offended or triggered snowflakes" in combination with "various genders and orientations," I have to wonder if some of those people are actually upset but to afraid to say anything about it, lest they be labeled as a snowflake.
We all laughed out loud about the idea of x-cards one time
These are not painting a more positive picture.without being thin-skinned and looking for reasons at taking offense to one another.
Yeah. The current DMG does talk about different playstyles (players who like to instigate fights, players who like storytelling, players who like optimizing, etc.), but it's literally only four bullet points on what to do for each playstyle. It should be, like, an entire page, or at least a full column, for each type, with examples.A better DMG is definitely needed and in my opinion, a lot of DM advice, assumes a certain playstyle and I think such advisories should be more explicit about where they are coming from.
Well that's just too bad. Your response to my original post and subsequent responses paint you as one of those 'perpetually offended' types, to be honest. Not sure what the chip on your shoulder is about, but feel free to take it somewhere else.These are not painting a more positive picture.
I've always been of the mind that there should be 'step up' core books.Yeah. The current DMG does talk about different playstyles (players who like to instigate fights, players who like storytelling, players who like optimizing, etc.), but it's literally only four bullet points on what to do for each playstyle. It should be, like, an entire page, or at least a full column, for each type, with examples.
So, you all made fun of other people who have had issues in their lives that make some things uncomfortable or actively harmful to them. Bravo.I guess you'd have to be there to have a sense of how it is at the table. We all laughed out loud about the idea of x-cards one time, because the consensus was (and still is) that if someone has an issue with something, we're all adult enough to broach the topic with others at the table and resolve it as a group, face to face, on the spot. I know it's a foreign concept to some, but it is possible for people of different races, genders, and orientations to get together and enjoy each others' company without being thin-skinned and looking for reasons at taking offense to one another. The one thing we all have in common is that we're a bunch of DnD nerds, and that works for us.
I wouldn't want these to be different books or sets like in the BECMI days, but I agree. I'd like to see the DMG have entire chapters for each level of play. How to run a "Basic," low-level game is quite a bit different than running an "Champions," high-middle game or an "Immortals," epic-level game, after all.I've always been of the mind that there should be 'step up' core books.
The entry level how to play, how to run, here are some basic bad guys to whomp, -- everything is based on how the game is expected to play and being very explicit about that and then the more detailed versions with piles of options, in depth discussion on how to homebrew and alter playstyle, etc, etc.
(no perpetually offended or triggered snowflakes),
Well, the adulting is always best left to adults.
Hoo boy aren't you on a roll today? I think it's you who'll be feeling free to take it somewhere else. Don't post again in this thread please.Well that's just too bad. Your response to my original post and subsequent responses paint you as one of those 'perpetually offended' types, to be honest. Not sure what the chip on your shoulder is about, but feel free to take it somewhere else.
Don't know where you are deriving this from- go back and show me where I said that?So, you all made fun of other people who have had issues in their lives that make some things uncomfortable or actively harmful to them. Bravo.
Yeah. So why do you need the silly card, then? Just call 'time out' or 'hold on' or something like that, and have the conversation. Plus, the x-card is NOT used the same way- in most groups, it's a way to move past an uncomfortable topic or moment wordlessly, without discussion. Someone holds up the card, and the group is supposed to nod and move on. NOT the same thing at all, and not how functioning adults should be handling conflicts, either at a gaming table or anywhere else.Also, you don't seem to understand what an X-card actually is, because it's a way to let people broach a topic with others at the table and resolve it as a group, face to face, on the spot. What you claim to dislike is exactly what you also claim to like! The purpose of the X-card is to let people at your table know that it's actually OK to broach the topic with others that that they won't be made fun of for doing so. Which you have just shown that your table is willing, able, and ready to do.
Wrong. I said nothing of such. I speak of a hypothetical DM. Stop assuming that I accuse or assume that you are a bad DM. To be able to say such a thing, I should've played with you. I always assume the best in people. Not the worst.So basically you're saying that, because I don't use the so-called budget, I'm a disaster waiting to happen who has only managed to survive this long on pure luck. Wow, rude much?
Yep. Most of it in English. This means that a lot of non English speakers are left in the dark.I'm pretty sure that, nowadays, there's a ton of DM advice blogs, videos, and other media in all sorts of languages.