MyISPHatesENWorld
First Post
This is really no different than the way we've always played it in 3.x.
Yeah, but 4e is supposed to be an improvement on 3.x. This makes playing a 4e rogue less fun than playing a 3.x rogue. In 3.x, you could at least tumble at will.
That makes Rogues who go the Stealth route the best sneakers in the game. Pre-compendium it was Warlocks, Rogues, Rangers. Now it's Rogues, Rangers, Warlocks, as it should be.
-vk
Yeah, but now best strikers is Rangers - Warlocks - Fighters - pretty much anyone else - rogues. Losing two standard actions to get combat advantage (which supposedly, per Mike Mearls, the game's math assumes the rogue has pretty much all of the time), then wasting entire turns not attacking to get into position to make a sneak attack leaves rogues with pretty much the lowest damage output in the game. It also creates a trap where you have to take Bluff to perform as a rogue, adds CHA as a necessity to all rogue builds and makes brutal scoundrels decidedly inferior.
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