-I wonder if we'll potentially see new Holy Orders for the Cleric, I wonder what some of those concepts might be.
-For the life cleric even though I know that Supreme Healing and Disciple of Life do stack, I feel they need to explicitly state that they do.
-I still don't like that all Clerics get Turn Undead, but I've been against that since 2e
-I like this version of the Ardling better now that it's more focused
-I feel the Climber Ardling might be really appealing to the Monk, but I feel the Monk is probably going to get their own in class method of adding Prof bonus to unarmed damage.
-They've fixed their breath weapon and made it a lot closer to Fizban's, that was the main thing I was opposed to about the previous version
-I've always felt that Dragonborn should get some method of flying, it's good they've added it to this "universal" one.
-So I notice Goliath's Powerful Build has advantage to ending grapples, I'm guessing the Orc's Powerful Build will match that.
-I like the different Giant ancestries for the Goliath, which makes me suspect that the Goliath is really there for that Giant-themed Book instead.
-Influence action is better and clearer now. I don't like character interaction to be too gamified, so at least it's smaller in scope so that it doesn't cover everything.
-I actually like this version of Guidance better than the previous one, only being able to be affected once per long rest made the previous one feel too weak.