JoeGKushner
Adventurer
Olive said:here (as reported on the front page):
http://www.wizards.com/default.asp?x=products/dndacc/881560000
"This all-new sourcebook provides D&D players and Dungeon Masters with a wide choice of variant rules for alternate roleplaying in a D&D campaign. Designed to expand the options available for customizing gameplay, these variant rules are modular and can be imported into any campaign in any amount desired. Examples of variant rules include playing core classes as prestige classes and alternate damage systems. Brand-new rules include a new system of metamagic feats and a new spell system."
So it sounds kinda cool i think. Discuss!
The hard part about this post is that there's really not much to discuss.
One thing I'd like to see more done of is rules for the GM in creating PrCs that go beyond the material in the DMG.
I'd love to see for example, ways of making Prestige Classes core classes. Take the Black Guard, how many anti-paladins or unholy warriors or death knights to we have are core classes now when we could've just had the original as a base class.
As far as bard, I'd like to see a bard PrC that goes back to the first edition one with that real Celtic feel to it so the druid isn't alone in the world.
