zoroaster100
First Post
Today's preview article for the Against the Giants miniatures set reveals two encounter powers, one for the Warlord and one for the Warlock. I think it is pretty easy to guess the RPG stats for those powers. Here is my guess:
Otherwind Strike Warlock Attack 11?
Encounter * Arcane, Implement
Standard Action Close burst 1
Target: Each enemy in burst
Attack: Charisma vs. Reflex
Hit: 2d6 + Charisma modifier (15 damage in the minis game) , and caster can teleport up to 5 squares away within line of sight after resolving the attack.
Hammer and Anvil Warlord Attack 11?
Encounter * Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage and an ally adjacent to the target can immediately make a melee basic attack against it.
The mini side of the card was posted over at maxminis.com, and pretty much spells out what each power does. The preview indicates the minis powers are based on what the RPG stats for this warlord and warlock do.
Otherwind Strike Warlock Attack 11?
Encounter * Arcane, Implement
Standard Action Close burst 1
Target: Each enemy in burst
Attack: Charisma vs. Reflex
Hit: 2d6 + Charisma modifier (15 damage in the minis game) , and caster can teleport up to 5 squares away within line of sight after resolving the attack.
Hammer and Anvil Warlord Attack 11?
Encounter * Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage and an ally adjacent to the target can immediately make a melee basic attack against it.
The mini side of the card was posted over at maxminis.com, and pretty much spells out what each power does. The preview indicates the minis powers are based on what the RPG stats for this warlord and warlock do.
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