New Weapon Enhancement: Searing

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First Post
Another bright idea from yours truely..


Searing

Upon command, a searing weapon is sheathed in a blazing light. This light deals +1d8 points of damage to a creature struck by the weapon, except for undead who are dealt +2d6 damage or if they are also weak against sunlight +2d8 damage. Objects and constructs only take +1d6 points of damage. A weapon with this enchantment always sheds light when activated, and twice as brightly as a torch (40 foot radius). Bows, crossbows, and slings so enchanted bestow the blazing light upon their ammunition.

Caster Level: 7th; Prerequisites: Craft Magic Arms and Armor, searing light; Market Price: +2 bonus.
 
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Very cool! I'd make it simply +2d8 vs. undead. Can it apply to a launcher, and if so, will its effect be applied to ammo?

-- Nifft
 

Well the spell searing light deals damage in a similar way, I just converted it to the weapon enhancement. As for the ranged weapons.. hehe I knew I forgot something. It works for flaming and holy types, so it should work for this too. I'll edit the post to match.
 



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