Indy_Gator
First Post
I am DM'ing a 4e game with a group of 5 players who haven't played in many years but are coming together monthly for a game. After 4 sessions things are going pretty well, but one of my players is putting the Character Builder through it's paces to max out his character. He's the fighter for the group. Now he's doing the same for his wife's Druid and her best friend's Cleric. The other 2 players, the Ranger (striker) and Paladin haven't yet succumbed and seem to feel good about their characters.
Last session the team went through a series of encounters like a hot knife through butter. Granted they were mostly Level 1 and 2 encounters, but even the level 3 fight was pretty easy for them. I'm using the pre-generated adventures from Dungeon Master Box set right now.
My question is, what is the best way to keep this team in check? How do I keep them challenged? Should I just start upping the difficulty of the encounters by a level or two? Honestly, I don't have a ton of prep time so I don't want to have to do mega tweaking but I have no better ideas.
Any insight is appreciated.
Last session the team went through a series of encounters like a hot knife through butter. Granted they were mostly Level 1 and 2 encounters, but even the level 3 fight was pretty easy for them. I'm using the pre-generated adventures from Dungeon Master Box set right now.
My question is, what is the best way to keep this team in check? How do I keep them challenged? Should I just start upping the difficulty of the encounters by a level or two? Honestly, I don't have a ton of prep time so I don't want to have to do mega tweaking but I have no better ideas.
Any insight is appreciated.