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Teasing? Sure!

Here are some excerpts from "Swimsuits of the Multiverse." Sadly, since I didn't want to reveal the swimsuit information beforehand, we don't have any illustrations of the swimsuits in question! We'll have to do it as a web enhancement.

The Ribbon Whirlwind: This magical swimsuit is composed of seven enchanted ribbons that whirl around their wearer’s body, constantly moving across her form at a distance of up to six inches. Though their movements always make it seem like the ribbons will reveal normally taboo areas, the enchantment of the garment ensures that, regardless of who is looking or how many people are present, the wearer will never show off any skin that she doesn’t want to, aside from her arms, legs, and face. When the wearer is viewed by large crowds, the swimsuit will cling tightly to her body, covering her entire torso, but usually the ribbons float loosely.

There is absolutely no means, magical or otherwise, to overcome this concealing effect. No effort to change your viewing angle, scry, or use clairvoyance can defeat the ribbons. Even antimagic does not affect the costume. Though it’s other abilities are suppressed in an antimagic field, any attempt to cancel or dispel the magic of the swimsuit simply causes it to cling to the wearer’s body like a one-piece.

In addition to this minor magical effect, the wearer gains the ability to fly at a speed of 90 (good). Also, she can make an attack similar to the Whirlwind Attack feat. As a full attack action, the ribbons lash out at all targets within 5 feet of the wearer, making an attack roll with the wearer’s base attack bonus, modified by Dexterity. Each strike deals 1d6 damage, and overcomes damage reduction as a +1 weapon.

Unfortunately, this garment lacks any pockets or pouches, so wearers often also carry a Staff of Accessories.

Caster Level: 5th; Prerequisites: Craft Wondrous Item, fly, nondetection; Market Price: 15,000 gp.

Tsunami Suit: This enchanted, partial swimsuit (suitable for men or women, resizing as appropriate) grants the wearer the ability to Swim at a speed of 90, and to breath underwater. Once per day, the wearer can cast control water, but can only raise water—by up to 14 feet. This effect can create a small tidal wave 70 ft. across horizontally, that moves at a rate of 300 ft. per round until it hits shore, dealing 1d6 points of damage to all creatures and ships on the surface, or on the shore where it strikes. The wave dies out after half a mile if it doesn’t reach shore.

Additionally, the bearer can cast spells and act underwater without hindrance.

Caster Level: 8th; Prerequisites: Craft Wondrous Item, control water, freedom of movement, water breathing; Market Price: 27,250 gp.
 

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