• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

NG vs. N: Neutral Good Victorious!

Greenfig giggles at the arrow zipping by, its shaft longer than he is tall. He prances forward, loosing another tiny arrow of his own back at the absurdly tall man, his dancing stride not doing much for his aim, but making the tiny creature even harder to hit.

Free: giggle
MEA: Advance to 15N15E (three diagonal strides)
Std: Attack defensively (so at total of d20+2 to hit, AC now 21)
Free: caper
 

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Greenfig misses (rolled 18-4=14 for attacking defensively).

Gith-Zo sees you bobbing and weaving, so appears to concentrate. You take no damage because your spell resistance is not penetrated (rolled caster level check 12). Gith-Zo moves to 60N60E.

Go ahead, Greenfig.
 

Greenfig fires off another tiny arrow and backpedals to 0N0E.

(not in defensive attack now, but still using the ol' dodge feat)
 




a bit of time compression, adjudicate as you see fit
rd1: Greenfig dashes on light little feet to 40N115E (Full Rd Run)
rd2: Reappearing as he shoots at Gith-Zo
 

rd2: Greenfig misses completely (rolled 9). Gith-Zo barely hits (rolled 19), but does not do enough damage to penetrate Greenfig's damage reduction. The battle is a draw!

Greybar, you are next. Your petal (MMIII) goes first, and can get ready for the Neutral that comes out next. The battle goes back to you, Gansk.
 

Bummer, for some reason I thought I'd have two rounds to land a hit. Ah well, I didn't want to risk hand-to-hand and hoped I could play tag a bit longer. The grig was fun. :)

Summerwind flies in from 60N0E+0 to 60N80E+60, ready to dive and pounce on her opponent.
 


Into the Woods

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