Plane Sailing
Astral Admin - Mwahahaha!
Reading the latest "in the works" column, I was pleased to see the new version of the "Divine Might" feat
We use the original from defenders of the faith, but I've never been comfortable with it. The free action makes it easy to use, and the limit of only 1 round reduces its otherwise overpowering usefulness.
Sounds like a nice move.
Divine Might [Divine]
You can channel energy to increase the damage you deal in combat.
Prerequisites: Ability to turn or rebuke undead, Str 13+, Power Attack.
Benefit: As a free action, spend one of your turn/rebuke undead attempts to add your Charisma bonus on your weapon damage for one full round.
We use the original from defenders of the faith, but I've never been comfortable with it. The free action makes it easy to use, and the limit of only 1 round reduces its otherwise overpowering usefulness.
Sounds like a nice move.