Hussar said:And, in 3e terms, there is no relative morality. Morality is absolute. You can have beings which, regardless of any action they take, are inherently Good or Evil (angels and demons). A LG demon is still Outsider [evil].
Alignments are forces, analogous to elements. An [evil] creature is one who is infused with the [vil] force; same goes for a spell, item or whathaveyou. Morality doesn't factor into it at all, when talking about descriptors. For example, the SRD has this to say oin the subject of [evil] creatures:
SRD said:Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is.
This is a clear indictment of typing "elemental" alignments to moral alignments. The game just doesn't work that way. And [evil] creature need be "evil" no more than a [fire] creature need be "hot".