I am starting a megadungeon exploration campaign soon, and most of the potential players are old hands. As such, I want to populate the place with interesting, unexpected monsters from the lowliest mook the biggest bad. I am running the game on Fantasy Grounds and own Volo's, Mordenkainen's and the Tome of Beasts. I may be convinced to buy the Creature Codex, or another (preferably cheaper) bestiary. I don't mind building na few new monsters or converting from, say, Pathfinder, but I would rather put most of my efforts into dungeon design.
What creatures would you suggest to fill the niches left empty by eliminating the likes of kobolds, goblins and orcs? What is a good replacement for weird trick monsters like the rust monster or the mimic? What big bads replace the dragon, the lich or the mind flayer?
Thanks!
What creatures would you suggest to fill the niches left empty by eliminating the likes of kobolds, goblins and orcs? What is a good replacement for weird trick monsters like the rust monster or the mimic? What big bads replace the dragon, the lich or the mind flayer?
Thanks!