No more double empowered fireballs!!


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RolandOfGilead said:
I should HOPE that this is wrong. Otherwise, Heighten spell just got a lot less appealing.

Roland

Surely Heighten Spell is treated differently, as it would become practically useless.

I have never thought of Heighten Spell as a +1 to spell level feat that is applied multiple times. Instead, think of it as a metamagic feat with a variable level adjustment, so it is only applied once, with the level adjustment selected by the spellcaster.
 


JoeBlank said:


Surely Heighten Spell is treated differently, as it would become practically useless.

I have never thought of Heighten Spell as a +1 to spell level feat that is applied multiple times. Instead, think of it as a metamagic feat with a variable level adjustment, so it is only applied once, with the level adjustment selected by the spellcaster.

Agreed-I have never understood why people think Heighten spell is used at +1 level at a time. You use it once, the cost is variable, depending how much you Heiten the spell.
 

I sincerely doubt they've changed Heightened Spell (JoeB & Quixon have it right by my read).

Andy was specifically referring to double-empowers (per the questions he was asked).
 

Another useless change. The only time that multiple empower was anything resembling unbalanced is with the animal buffs(which is now fixed) or with the incantrix. Double empowered fireballs are a bad example anyway as fireball is overpowered. Compared to the 5th level spell cone of cold, a single empowered fireball will do more damage until 15th level, and then it still breaks even. The real problem is the horrible scaling of damage spells in D&D.
 

So, can anyone think of a situation in 3.5 where a character having the Empower Spell feat is better off than a character not having the Empower Spell feat?

Simulacrum anyone... How about multi-multi-multi-Empowered Disintegrate? Don't forget the Druid (Awaken, Poison, etc).

It's pretty easy to dismiss Simulacrum as broken, but in practice any other spell designed by WotC that has a variable component could be broken outright by Empower Spell.

I wish it only applied to direct-damage - then I wouldn't care if it were restricted or not.
 

The spell-caster in my Deeds Not Words playtest will be so pissed to hear about this, because it means that he can't pull the Quintuple-Empowered Magic Missile trick anymore. (Note: DNW uses a power point mechanism; metamagic feats either add to the PP cost of spell-casting or multiply it.) I, OTOH, am thrilled to hear it.
 
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