• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

No Resurrection.... Clone?

Have a Clone ready to go, and have a Contingency ready to Teleport your body to the clone's stasis pod, so when it awakens it can get "dressed" right away. Have a scroll of Teleport ready for the clone to zip back to where he just died.

CLONE WARS! :p
 

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Cheiromancer said:
Make sure you make careful notes of the PCs levels and campaign knowledge when the clone is made. It's a reload, not a resurrection.


I told them that if they decide to clone, I want to photocopy their character sheets. :D


Chris
 

Thurbane said:
Have a Clone ready to go, and have a Contingency ready to Teleport your body to the clone's stasis pod, so when it awakens it can get "dressed" right away. Have a scroll of Teleport ready for the clone to zip back to where he just died.

CLONE WARS! :p

That's just.... ingenious. Unfortunately, the clone wouldn't necessarily know where the original was to teleport to, unless he takes really good notes and maps.



Chris
 

Then.. for lots of fun and entertainment... have a bumbling Thief accidently trigger the release of a batch of Clones for the entire party......

how embarresing would that be! :)
 

Primitive Screwhead said:
Then.. for lots of fun and entertainment... have a bumbling Thief accidently trigger the release of a batch of Clones for the entire party......

how embarresing would that be! :)
They're defined as inactive until the soul becomes available. No pre-mature release for these guys.
 

No no no to start the Clone Wars requires several years of back up clones stashed away all over the countryside in O'Brien Caches. Then when your high-level evil party self-destructs it turns into a whirlwind of repeated clone assasinations. As everyone frantically tries to hunt down each others clones and kill them first while leaving the original alive. The massive disorientation as someone messes up and a clone wakes up with no idea what is happening, etc.. God that was fun.
 


Here's a question: can you modify a Clone with, say, grafts (Infernal, Psionic etc.), before it has awakened?

How about templates? Could a Clone be bitten by a lycanthrope in stasis, and have lycanthropy when it awakens?
 

All is possible in the realm of rat-bastardy!

Question is how much of a rat-bastard are you?

Now obviously these things couldn't happen if the clone was under the influence of a temporal stasis because of the wording that basically put them outside time until the spell ends. If you were using another spell, say the Graceful Repose that was mentioned earlier, there's nothing in that spell description to specifically protect an un-awakened clone. So it would be case-by-case.

An un-awakened clone is not strictly speaking alive(but also not dead it merely lacks a soul). It has all the same types, subtypes as the sample it was made from identical characteristics. And it is completely helpless. So yes I can see some of these conditions being inflicted secretly or otherwise while the clone is inert but there'd better be some backstory set up that justifies it or it'll just make people aggravated.

On the other hand, how bastardly, I wish I'd thought of something like it.

The werebadger carefully eased out of the tunnel carved by a pressing root into the stone room. Already he liked what he could smell in the darkened space. The sharp tang of oil preserved weapons and dull metallic taste of gold coins. A body rested off the ground on an elevated bier perfectly preserved by magic. Not bothering to shift forms he used the gleaming shield propped up against it to reach the surface and smelt, tasted. Just a few bites from the soft flesh of the calves, no something was wrong about it. Distasteful, the body was not alive no but neither was it dead and the soft human meat tasted of fell magics best to avoid. He left the not-corpse to its rest and resumed a human form, so much here to take and from the inside the door wasn't even locked.

Later, perhaps but a few months, perhaps decades passed unknown and something happened. The body breathed in a great gasp and sat up in a flash of motion. Casting about as though confused and staunching the flow of blood from wounds made when no blood flowed. That done the handsomely slender man lit a torch on its holder with a flick of his fingers and a word. Looking through the aged parchments sitting neatly on its surface. Other than the paper there was only a dust covered robes perched on a chair back. All the other gear he remembered planning to cache was missing. No matter, he swatted the worst of the dust from the robes and donned them before searching his memory for something he remembered planning. Hidden under a floorstone the tables legs had rested upon was his component pouch. Relieved at least a little the man spoke words of power and vanished from the bare not-tomb.

He reappeared in a place he knew well, his kitchen by the big round table. And he saw the one thing he'd truly worried about all along. She was just as he remembered her, reddish blond hair, that smile. At the soft rush of his form filling the previously empty space she turned. Rushing to him across the brick flooring and throwing herself into his arms with joy. Just then he caught motion from the corner of his eye. A shape and color that seemed to fill his mind and call to things he didn't know existed in him. The bright full moon emerged from the clouds in the kitchen window, and the beast awoke.
 

Cheiromancer said:
And the clone's memories date from when the tissue sample was taken. It would have no idea where the dungeon is unless the party left a note at HQ.

Just to add to the general inconvenience.


Beats dying, I suppose. The only other solution is to use the clone in conjunction with an Amulet of Life Protection or somesuch and transfer the mind directly to the clone. Less a back-up of the original and more of an install...

Why can I picture Odin sending squadrons of Valkyrie to smash cloning facilities? :]
 

Into the Woods

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