Yes, because when the status quo is inequitable, to not actively oppose it is to support that inequity. It’s inconvenient for those of us who are comfortable with the status quo, but we can easily afford to be inconvenienced a bit.It's a great sentiment, and hard to disagree with in principle. The only difficulty I have with it is that you are essentially condemning everyone who isn't an activist.
“Disability is a superpower” is also a potentially harmful trope. I love Toph, but I’m skeptical that many blind people would consider her good representation.Like I said, even with my realism-hat on I have no problem with a magic tricked-out wheelchair that can compensate for a some aspects of disability or even overcompensate to provide better abilities in some areas than non-disabled people. I am reminded of "Dalek", an episode in the first season of the rebooted Doctor Who series, where the eponymous Dalek is chasing some people, and they take to the stairs to escape... futilely as it turns out, as the Dalek starts screaming "ELEVATE!" and flies after them.
The issue, to whatever degree I have one, is with essentially making a wheelchair a cosmetic choice without any effect on your abilities at all – particularly a non-magical one.
As someone who is not himself disabled and as such might not be the best judge, I would look to Avatar: the Last Airbender for a good example of a character who is disabled and yet exceedingly competent: Toph Beifong. Toph is blind. However, she is also a very powerful earthbender, and she can use her earthbending as a very precise version of what D&D would call Tremorsense. This negates a lot of the disadvantages of being blind, but not all of them. She has no sense of color, she can't perceive things in the distance or things that fly (or much of anything if she herself doesn't have contact with the ground), and a light person moving softly can evade her senses. But on the other hand, she can sense things that are normally hidden, and she's just as able to move around in the dark as in light.
To expound, I'm saying that any objection to the fantasy wheelchair is presumed to be hateful and anti-inclusive.
Real life:
I mean, wheelchair acrobatics, parkour, extreme sports etc all exists in real life.
Of course, adventuring in a wheelchair is being quite the daredevil, but that's kinda the definition of being an adventurer, right?
Look, forested floors or uneven cavern floors arent ideal for walking, running or making running jumps either, but I dont see anyone suggesting to make any flooring outside of a smooth floor difficult terrain for regular able characters. IMO, for a regular D&D adventurer who faces deadly situation daily, the threshold for being difficult terrain is the same whether physically able or not.Yes in real life people do amazing things but they are still on smooth ramps, so ideal conditions for wheels, unlike the typical adventuring locations.
I think if you want a better idea of a wheelchair user "off road" this BBC video about a nature program researcher who uses a wheelchair is better.Look, forested floors or uneven cavern floors arent ideal for walking, running or making running jumps either, but I dont see anyone suggesting to make any flooring outside of a smooth floor difficult terrain for regular able characters. IMO, for a regular D&D adventurer who faces deadly situation daily, the threshold for being difficult terrain is the same whether physically able or not.
I think my major problem with the ''verisimilitude'' argument is twofold:
1) its not especially realistic.
2) this ''realism'' is enforced by people who have absolutely no idea what the reality of a physically disabled person is!
If your lesson from this is that a wheelchair user can't adventure then I hope none of your adventures are more than a party of one.I think if you want a better idea of a wheelchair user "off road" this BBC video about a nature program researcher who uses a wheelchair is better.
Which shows generally he needs an assistant (sometimes two), specialist equipment, and occasionally there are still places where it just isn't practical to get to.
Also the Beyond Boundaries BBC TV series.
Which shows what a struggle it is, that's the realism.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.