Hilltop ambush - Round 4
Sollir steps a bit to the right towards Kytess. Switching tactics, he aims for the witch’s wand instead of her body. The wand is a small, moving target, though. There is also much wind on the hilltop. The first arrow veers off and clatters uselessly on the far ruins stones. The second misses, but by a much smaller margin. It sticks in the witches’ gray sleeve.
Murhid stays behind cover.
This time, the wolf can jump out of the way. It’s wounds, already very severe are slowing it down. The chain hits it around the head and tears it’s face to shreds. It falls to the ground, then disappears.
(FYI, Since the wolf had circled the group and came in from the back, you would have had to tumble past it to orient your shield towards both the wolf and the sorceress. Now, of course, there’s no problem.)
A pass of the hand, a few arcane phrases and the Shield goes up.
The shot is accurate. Ubaar’s arrow flies right to the witch’s heart. It bounces off too, without inflicting damage, but then there is an eldritch flicker around her body.
No problem.
The priest arrives at a run besides the elf and touches him with his wand. The power of Tyr infuses him and his wounds are made better.
At that moment, the group hears noises of struggle in the ruined structure where Murhid took cover.
Then, the witch starts floating down. While doing so, she points her wand at Ubaar and pellets him with a pair of magic missiles. Ubaar dodges left but the missiles veer perfectly from their trajectory to hit him in the flank, severely bruising his flesh.
At the end of this fourth round, the situation is such. Ubaar is in a central position. 10’ forward and to his left, Ivellios and Jalon are taking cover behind a partially ruined stone wall. 30’ to his left are Kytess, Sollir and Taz, having just defeated the two summoned monsters.
40’ in front of Ubaar and 35’ in front of Iv and Jalon, Murhid is in a partially ruined stone structure (probably was a room when the monastery still stood), out of sight of all the others in your group. Sounds of struggling are coming out of his hideaway, though.
10’ in front of Murhid’s place, the witch is floating down. She has covered a good 20’ up to now, making her 10’ in the air. Soon, she’ll land behind a wall and be out of your sight.
And the status of the party :
(S) Sollir Furryfoot : Hp(15/15)
(M) Murhid : Hp (6/15) Poisoned ? Has possibly drunk his healing potion while out of sight. Noises of fighting.
(T) Taz : Hp (11/13),
Sheela : Hp (6/6),
(I) Ivellios Nailo : Hp (9/23)
(U) Ubaar : Hp (7/21), Endure fire (12 hours), 2 points of dexterity damage
(K) Kytess : Hp (15/20) Endure fire (12 hours)
(J) Jalon Odessa : Hp (12/17) Endure fire (12 hours)
Sollir Furryfoot said:Sollir fires 2 MW arrows at the Witches' wand... (5 ft. step back if I need to, otherwise 5 ft. step forward-if it would not provoke an AoO-towards the party)
Sollir steps a bit to the right towards Kytess. Switching tactics, he aims for the witch’s wand instead of her body. The wand is a small, moving target, though. There is also much wind on the hilltop. The first arrow veers off and clatters uselessly on the far ruins stones. The second misses, but by a much smaller margin. It sticks in the witches’ gray sleeve.
Murhid stays behind cover.
CRGreathouse said:Kytess continues to swing violently at the wolf, trying to draw its attention from the halfling.
(+7 attack + 2 flank -1 Power Attack = +8; 2d4+3 damage + 1 Power Attack = 2d4+4)
Glancing around quickly, she sees how badly Ivellios is hurt. For a fraction of a second, images flood her memories: pallid, cold, gaping faces; Kytess' fellow soldiers. She shudders involuntarity, refusing to see the connection. Shutting out the memory completely, she concentrates all the harder on her chain work, knowing the price of failure all too well.
This time, the wolf can jump out of the way. It’s wounds, already very severe are slowing it down. The chain hits it around the head and tears it’s face to shreds. It falls to the ground, then disappears.
Taz said:Taz backs away 10' from the black wolf, tumbling to avoid an AoO. She then casts a Shield spell on herself and Sheela, facing towards the wolf and the witch.
(FYI, Since the wolf had circled the group and came in from the back, you would have had to tumble past it to orient your shield towards both the wolf and the sorceress. Now, of course, there’s no problem.)
A pass of the hand, a few arcane phrases and the Shield goes up.
reapersaurus said:Ubaar sees that the witch was hurt somewhat by Ivellios' last arrow and pulls back again on the massively-taut bow, aiming right for the witch's dark heart.
The shot is accurate. Ubaar’s arrow flies right to the witch’s heart. It bounces off too, without inflicting damage, but then there is an eldritch flicker around her body.
Jalon Odessa said:Feeling that he has fulfilled his duty to protect the halflings, Jalon turns his attention to the rest of the battlefield. Noting Ivellios' injuries, Jalon hastily springs towards the elf, whipping a small, silver rod from belt and gently pressing it to Ivellios' shoulder, whilst chanting a hymn to Tyr.
[OOC: Can Jalon draw his wand of Cure Light Wounds as part of his move, considering he has a BAB of +1? If not, then forget about the wand and he'll forgoe his memorised Inflict Light wounds to cast CLW on Ivellios.]
No problem.
The priest arrives at a run besides the elf and touches him with his wand. The power of Tyr infuses him and his wounds are made better.
At that moment, the group hears noises of struggle in the ruined structure where Murhid took cover.
Then, the witch starts floating down. While doing so, she points her wand at Ubaar and pellets him with a pair of magic missiles. Ubaar dodges left but the missiles veer perfectly from their trajectory to hit him in the flank, severely bruising his flesh.
At the end of this fourth round, the situation is such. Ubaar is in a central position. 10’ forward and to his left, Ivellios and Jalon are taking cover behind a partially ruined stone wall. 30’ to his left are Kytess, Sollir and Taz, having just defeated the two summoned monsters.
40’ in front of Ubaar and 35’ in front of Iv and Jalon, Murhid is in a partially ruined stone structure (probably was a room when the monastery still stood), out of sight of all the others in your group. Sounds of struggling are coming out of his hideaway, though.
10’ in front of Murhid’s place, the witch is floating down. She has covered a good 20’ up to now, making her 10’ in the air. Soon, she’ll land behind a wall and be out of your sight.
And the status of the party :
(S) Sollir Furryfoot : Hp(15/15)
(M) Murhid : Hp (6/15) Poisoned ? Has possibly drunk his healing potion while out of sight. Noises of fighting.
(T) Taz : Hp (11/13),
Sheela : Hp (6/6),
(I) Ivellios Nailo : Hp (9/23)
(U) Ubaar : Hp (7/21), Endure fire (12 hours), 2 points of dexterity damage
(K) Kytess : Hp (15/20) Endure fire (12 hours)
(J) Jalon Odessa : Hp (12/17) Endure fire (12 hours)