Re: Re: Things I'd like to see
Vaxalon said:
Yeah, I want better rules.
You want to be calculating lines of sight for every light source in the party, every time someone moves? No thanks!

Who ever said anything about calculating? I just want a rule that says that light sources provide full light to X feet, 50% light to Y feet. Right now, a torch fully illuminates 20 feet--but something 21 feet away is in *pitch black darkness*.
That's dumb.
I find that the ammunition restrictions and the inability of an archer to prevent enemies from overwhelming the spellcasters to be an adequate tradeoff.
That's fabulous. Me, I find that I'd like to see changes to archery. Thus my post title "changes
I'd like to see".
As others have noted, they do.
As I've pointed out, they don't. Fighters don't have Profession. Alas.
A common houserule. They'll probably do that one.
Here's to hoping.
Social skills are hard to make hard and fast in the rules. What do you have in mind?
Well, I'd hate to hijack into a social skills thread, but I was thinking of reshuffling the social skills to "Mislead", "Convince", and "threaten". Use "Mislead" to feint or lie, "convince" when you're trying to change someone's mind or achieve a goal through honest conversation, and "threaten" when you're trying to scare someone.
Or, since that scheme is not much more than renaming the skills, something like "Feint", "Converse", and "Scare". Feinting is for achieving a physical response (in combat, or to make someone look away). "Converse" is when you use language to achieve a goal. "Scare" is when you make someone fear for their lives (with the effect of inducing the "Shaken" and "cowering" conditions).
I posted more complete ideas in a thread a couple months ago.
Given that the average damage from a greatsword smashes an average skeleton to flinders in one hit, what's the problem?
It's not a major problem. Just tossing out ideas.
And the glaive, and the longspear, and the shortspear, and the trident, and then where would that leave the guisarme?
The fact is that you can't trip someone by whacking them in the knee with a staff. If you want to be able to knock someone down by whacking them, take the "Knockdown" feat.
Clearly you've never used a staff. The staff can be used for whacking, sure, but it's also used to hook someone's leg and send them to the ground.
The other weapons you mention are primarily used to stab, slash, or whatever. Staves are used to trip at least as often as they're used to whack. The rules should reflect this.
-z