In my campaign I'd like to have NPCs that have handicaps such as blindness and deafness. However Remove Deafness/Blindness is fairly easy to access, so it's kind of difficult to have such handicaps. PCs might just cure the blindness in matters of seconds if they choose to.
So let's see how an NPC could be really permanently blind without simple magic spoiling the whole thing.
- Eyes are permanently removed. In this case RB/D is useless by RAW.
- Brain damage (RB/D most likely can't regenerate brain tissue).
- Born blind. Such person is considered to be naturally blind.
- Cyst or tumor. I don't know if RB/D can magically remove such tissue.
- Technical blindness. If a person's eyesight is almost gone but still has some left (99% loss of eyesight), then I don't know if RB/D helps?
So what do you think? How can we have something like "The Blind Seer of the High Mountain" and the PCs can't screw that with a 3rd-level spell?
So let's see how an NPC could be really permanently blind without simple magic spoiling the whole thing.
- Eyes are permanently removed. In this case RB/D is useless by RAW.
- Brain damage (RB/D most likely can't regenerate brain tissue).
- Born blind. Such person is considered to be naturally blind.
- Cyst or tumor. I don't know if RB/D can magically remove such tissue.
- Technical blindness. If a person's eyesight is almost gone but still has some left (99% loss of eyesight), then I don't know if RB/D helps?
So what do you think? How can we have something like "The Blind Seer of the High Mountain" and the PCs can't screw that with a 3rd-level spell?