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North Carolina Game Day -- THE AWESOME AFTERMATH!!!!

Henry said:
I can't speak for Rel and Mulkhoran, but any advice is useful here, Mark - especially since it's a "first."

Cool. I'll be sure to pipe up when I have some input. :)

Rel said:
I agree with Henry. Mark, please continue to post your observations. We're new at this.

No problem. I think the only other advice I might suggest at this point is to use that first post in this thread to organize the schedule and keep it updated. That seems to be the easiest way for folks with limited time to keep informed about the plans. I'll check in later if I come up with anything else that might be helpful. :)
 

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I was thinking we could take the 12-hour blocks and break them into 2 5-hour blocks, with the extra time for breaks and lunch and whatnot. What do you think?
 

Mark said:
No problem. I think the only other advice I might suggest at this point is to use that first post in this thread to organize the schedule and keep it updated. That seems to be the easiest way for folks with limited time to keep informed about the plans. I'll check in later if I come up with anything else that might be helpful. :)

Good call.

I'll await Code Monkey's assessment of the capacity of the facilities and keep an eye out for further opinions on the length of the sessions. Once we have a bit more input, I'll post all the info into the OP of the thread.
 

I like Mark's suggestion of 5-hour slots, mainly because 4 hours is a littel short, but also because 6 hours might be too long for some people. It seems like most people on the boards are used to sessions of 4 to 5 hours max, based on previous threads, but my impression could be wrong.

My first thought would be to schedule mainly board games in the walnut room, due to having it three hours less than the other two, but I could be wrong.

One other thing - I would prefer to just GM one game, rather than two, because I would love to get a chance to play, too. :) But that can wait until we get a feel for everyone who plans to GM, and at what times. It's still to early to tell.
 

*runs in*

If Henry ends up running D20 modern...........DIBS!

I wanna seat:p

Also, I'm up for running at least one DnD game.....maybe Mark's offered module, seems it was a big hit in Ohio.........

*scurries away*

EDIT: Wohoo! first to claim module, CMGamez man says. First, I am! MUHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!

I'll be running The Whispering Woodwind :D
 
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Mulkhoran said:
CMGamez man says. First, I am! MUHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!

Hmmm... This has SIG possiblities written all over it... ;)

Thanks for stepping up to claim the running of Questus - The Whispering Woodwind adventure. I'm sure you'll enjoy reading and running it for the folks at the N. C. Gameday. After you've had the chance to look it over, you may wish to contact Crothian and see if he has any comments as a fellow DM who has had the chance to run it. That is, of course, if he can cut into his busy posting schedule to answer your questions... :D
 


I get so few chances to play, I'd much rather spend my time playing (and coordinating any questions about the site), but if we actually wind up with more players than GMs, I'll be happy to run something.

Matt
 

Wow...the University is actually closed due to snow today, which means I can't get into the student center. I'll try to post tomorrow with the room configurations.

Matt
 

Mulkhoran said:
EDIT: Wohoo! first to claim module, CMGamez man says. First, I am! MUHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!

Congratulations, Smeagol. :D

As for me, I'm good to run any of the aforementioned games, but we are going to need more than two GM's (more like 7 or 8, depending on room size...)

Anyone else a taker?
 

Into the Woods

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