re "(E)xperts can be adventures even though it realizes most will stay in whatever town or city they live in and do their own thing. But players are usually adventures and this opens experts up to be used by players characters. They are not going to be as strong as the traditional player character classes but it can go a long way in offering some interesting depth to character. Not everyone needs to start out as an adventuring type.":
So are you OK with the character in your group who provides low-key support or is helpful in special niche areas but isn't otherwise able to do much killing/lockpicking/magic-slinging?
So are you OK with the character in your group who provides low-key support or is helpful in special niche areas but isn't otherwise able to do much killing/lockpicking/magic-slinging?