I'm technically both.
I learned to play in the early 70s, from the original (ask Diaglo which ones) books. They were brought back from some miniatures convention by the priest and a nun in my catholic school. She ran a game for those of us who earned Friday Free Time as an optional activity. It was 4th grade, I was eight years old, and I ran a Fighting Man named Random (I had been reading Amber) who lasted until he opened the third door with a mighty kick and was peppered with Goblin Arrows. I started the next character as soon as she had the attention to spare.
>> How old were you when you started playing?
As stated above, eight.
>> How often did you play?
Once a week, on Friday from 12:30 til 3.
>> What did you like best about the game when young?
I was heavily getting into fantasy literature, and this was a form of structured make-believe. I loved the storytelling aspect.
>> Were you ever taught to run the game or create adventures?
I asked for the books for Christmas. Santa had connections in Lake Geneva, apparently.

I was DMing by spring.
>> Did you find any gaming materials hard to read or difficult to understand?
I was reading Zelazny at eight, and had started devouring fiction when I was four. At five, I had completed Heinlein’s Stranger in a Strange Land. I've never had trouble reading anything.

But I am a atypical case.
>> Now that you are grown, do you plan on teaching your own kids to play D&D?
They've been part of my group since they were able to read and explain chargen to me. Oldest son, now 19 and engaged to be married, started at eight. His brother, now fifteen, was a year earlier. They were always around the table with us (My wife is in my group as well) as infants, and before they were born (she refused to miss sessions just because she was eight months pregnant.

)
>> What would you do differently? The same?
I have no regrets, at all. And no plan to ever stop.