Notes from Green Ronin seminar


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Thanks! Looking forward to a print version of True20, even though I have the pdf. I think it will get more use in actual play if I have a hardcover in hand.

Anybody have more info about this Sprios Blaak thing?
 

Next mythic business is Damnation Decade, it's our 2nd D20 modern campaign setting. It's 70s SciFi, bit of horror movies. Imagine a world in which every bad scifi TV show is real. (Soylent Green, Logan's Run, MurderBall, etc, and make a campaign setting). It's really fun. The cover has domed cities, flared trousers, Dick Nixon on the cover. If we can work it out, it will be in fact, made of people.

This sounds damn cool. TCM was showing a bunch of old sci-fi movies a month or so ago and I was thinking of a setting based on them. I would definately want to check this out.

NOT as much as I want to check out Dragon Fist, though. And still no news... :(
 

I'm thrilled with the Freeport news, although that section could use another editing run to clear up how many Freeport books we're getting, and what they are.

And "Crisis of Freeport" is hopefully a misposted "Crisis in Freeport," which sounds a lot cooler and is in more in-tune with the classic trilogy titles.
 

This comment was interesting:

Q: We see things splintering away from core rulebook, is that good or bad?
A: Chris: From our point of view, things went back for D20 when D&D 3.5 came out, if you were a 3rd party publisher, WOTC kicked you in the nuts (can't sell your backstock). Issue: Are you playing D&D right now, are you going to switch to those rules. Wizards definitely didn't sell as many 3.5 core rulebooks as 3.0, that excitement level can't be kept. It would be fine if they were really going to fix what was needed, instead of endless tweaks and changes (death of a thousand cuts). You can date the decline of the core D20 market from July 2003. We've continued to do core stuff, but when 3.5 came out, our line that was immune was Mutants and Masterminds. Well, D20 core sales going down, M&M continued to sell very strong. That is the economic message that we cannot afford to ignore. Frankly when Blue Rose came out, I wasn't expecting the story to be the rules set. If that works well, between us and other publishers helping us with True 20, we're creating our own network, stand on our own. What is Wizards going to do with 4.0? They could even have it not be open. It would drastically affect a lot of people. It's likely in 2007 or 2008, do 4th edition. Books they're putting out are getting more and more obtuse (oooh - sourcebook about cold places). They're not getting those numbers they got in like Manual of Planes with these specialist books. What happens to us then is an open question. If in the interim we built up our own network, that insulates us. Do we still like D20, sure. Would we like to do more: of course. We'll see.


Interesting -- though not surprising -- that GR is gradually deemphasizing their focus on d20 products, and building up their 'independent' games (M&M, True 20).

Mongoose appears to be doing the same (e.g. making more things OGL rather than d20, their new Runequest game coming out next year, etc.).

It seems to be a general trend -- and rational, given that there is no guarantee that 4e D&D will keep the OGL.
 

Absolutely.

I think Monte kinda started it with AU (and AE), but it makes perfect sense.

4E's release will be a fascinating study of RPG market conditions.
 

I think it would be a mistake of major proportions to totally scrap D20 (OGL is more arguable). Other publishers taking on the risk to create supplementary material for your corebooks is a win-win proposition for WotC, other companies (or, at least, it can be, depending on the material and the amount of it out there) and, most especially, the players.
 

Akrasia said:
This comment was interesting:

Interesting -- though not surprising -- that GR is gradually deemphasizing their focus on d20 products, and building up their 'independent' games (M&M, True 20).

Mongoose appears to be doing the same (e.g. making more things OGL rather than d20, their new Runequest game coming out next year, etc.).

It seems to be a general trend -- and rational, given that there is no guarantee that 4e D&D will keep the OGL.

I can understand that 3.5 may have split the market, but I don't think the answer is to split it further. There is no guarentee that 4e will be OGL, but that doesn't affect anything, since the current license will always be available. "We're changing the system because we don't want to be left behind when the system changes" doesn't strike me as useful in the long run.
 


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