OOC: I'm assuming Galwynn moves before he attacks? I'll place him just south of Keldar.
Galwynn moves up the stairs, past the cowering elementals, and slashes at one. (
7 damage to F2) Its brightness diminishes, but it does not fizzle out of existence.
After Galwynn moves, he notices the earth elemental on the dais. He also notices that the earth elemental is moving towards him. And then he notices, far too late, that the earth elemental's fist is heading straight for his face. The hunk of solid rock connects (
25, crit confirm
15) and nearly floors Galwynn (
9+
9=
18 damage). Galwynn notices that his face is bleeding. He does not fall, yet.
Tommy puts away his wand and draws his crossbow. (2 moves)
Rapture swings and misses. (No, you can't move there, that's a solid wall.)
End of Round 1
Round 2:
Initiative:
Fiery2 (cowering) (7 damage)
Fiery4
Fiery3
Fiery1 (cowering)
Tarag
Keldar
Galwynn
Tommy
Earthie
Rapture
Keldar smacks Rapture's fire elemental with his morningstar. (
5 damage to F1)
That same fire elemental quivers, still awed by Tarag's divine might.
The column of fire that Keldar first spotted in the door comes flying down the hallway. It plants its base on the floor in front of Galwynn and lurches (
11) at him, but the earth elemental allows Galwynn to find some cover from the flames, and he remains uncrispy.
The other fire elemental comes forward also, but it can't find an opening. It slips through the crowd and hovers around for a moment, finally coming to rest near Rapture at the top of the stairs.
The dim flame near Galwyn quivers, much like the one near Rapture.
Tarag fires a bolt into this quivering elemental. It flies straight through its center, meets some resistance, and then falls to the ground amid a poof of ash. (F1 falls) Tarag puts away his stuff.
Keldar...
Initiative:[/b]
Fiery2 (cowering) (7 damage)
Fiery4
Fiery3
Fiery1 (cowering) (5 damage)
Tarag
Keldar
Galwynn (1 HP)
Tommy
Earthie
Rapture