Celebrim
Legend
Sounds like a good plan. Stick to it.
As a DM I have a certain degree of randomness in what I give out. I don't try to give the players what they need unless they absolutely need it to solve a puzzle I've planned for them. For instance, if the party has to fly across a chasm, I don't count on the party having fly equipment available at the time. I stash a fly potion (or three) somewhere ahead of the chasm. If the party has to defeat something with DR, and no one in the party has a magic weapon, then there is probably a weapon in room with the critter (or nearby). But if I'm placing a magic sword, I'm probably not going to put a bastard sword just because I know the fighter took the exotic weapon proficiency or not put it if he didn't.
As a DM I have a certain degree of randomness in what I give out. I don't try to give the players what they need unless they absolutely need it to solve a puzzle I've planned for them. For instance, if the party has to fly across a chasm, I don't count on the party having fly equipment available at the time. I stash a fly potion (or three) somewhere ahead of the chasm. If the party has to defeat something with DR, and no one in the party has a magic weapon, then there is probably a weapon in room with the critter (or nearby). But if I'm placing a magic sword, I'm probably not going to put a bastard sword just because I know the fighter took the exotic weapon proficiency or not put it if he didn't.