Thomas Shey
Legend
I tell you what, I don't want to argue at cross purposes so perhaps you could provide an example of a game where something like a decieve roll in any way forces responses on a player, as per the examples we've been noodling about above. This isn't a passive agresssive thing, I'm just not sure what you actually mean and it would be helpful to have an example.
Most of the cases I'm referring to don't force a response on either side, any more than Stealth forces a response on anyone, because that's what they treat Deceive as--social Stealth.