Sevedririn CR4
Male Human Barbarian 4
LN Medium Humanoid
Init 2 (+2 Dex) Senses Listen +5, Spot +2
Languages Common, Orc, Elven
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AC 18, touch 12, flat 16
hp 37 (4HD)
Fort +6 Ref +3 Will +3
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Speed 30 ft.
Melee +1 morningstar +8 (1d8+4)
Base Atk +4 Grp +7
Atk Options
Special Atk rage 2/day
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Abilities Str 17, Dex 15, Con 15, Int 14, Wis 15, Cha 10
SQ fast movement, uncanny dodge and trap sense +1
Feats Combat Reflexes, Quick Draw, Track.
Skills Climb +6 (+3 str,-2 acp), Forgery +5 (+2 int), Handle Animal +7, Intimidate +6, Jump +10 (+3 str,+4 speed,-2 acp), Listen +5 (+2 wis), Ride +9 (+2 dex,+2 synergy), Search +4 (+2 int), Survival +7 (+2 wis).
Possessions +1 hide armor, +1 light steel shield, +1 morningstar, oil of darkness, 16 pp, 12 gp, 8 sp, 14 cp, 968 gp in other assets.
Background: Bounty Hunter, Ht: 5' 5", Wt: 162, Hair: Red, Eyes: Brown, Age: 25.
Rage (Ex): The following changes are in effect as long as Sevedririn rages:
AC 16, touch 10, flat 14
hp 45 (4HD)
Fort +8 Will +5
Melee +1 morningstar +10 (1d8+6)
Base Atk +4 Grp +9
Abilities Str 21, Con 19
Skills Climb +8 (+5 str,-2 acp), Jump +12 (+5 str,+4 speed,-2 acp).
His fit of rage lasts for 7 rounds, though he may voluntarily end it prematurely.After raging, he is fatigued (-2 Strength, -2 Dexterity, can't charge or run) for the duration of that encounter.Sevedririn can fly into a rage only once per encounter and only two times per day. Entering a rage takes no time by itself, but Sevedririn can do it only during his action, not in response to someone else's action.
Uncanny Dodge (Ex): Sevedririn retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.
Trap Sense (Ex): Has a +1 bonus on Reflex saves to avoid traps and a +1 dodge bonus to AC against attacks by traps.